Type Alias bevy::audio::prelude::PitchBundle
source · pub type PitchBundle = AudioSourceBundle<Pitch>;
Expand description
Bundle for playing a bevy note sound
Aliased Type§
struct PitchBundle {
pub source: Handle<Pitch>,
pub settings: PlaybackSettings,
}
Fields§
§source: Handle<Pitch>
Asset containing the audio data to play.
settings: PlaybackSettings
Initial settings that the audio starts playing with.
If you would like to control the audio while it is playing,
query for the AudioSink
component.
Changes to this component will not be applied to already-playing audio.