Expand description
The Bevy Time Prelude.
Structs
- The fixed timestep game clock following virtual time.
- Real time clock representing elapsed wall clock time.
- A generic clock resource that tracks how much it has advanced since its previous update and since its creation.
- Tracks elapsed time. Enters the finished state once
duration
is reached. - The virtual game clock representing game time.
Enums
- Specifies
Timer
behavior.