Function bevy::ui::queue_ui_material_nodes
source · pub fn queue_ui_material_nodes<M>(
extracted_uinodes: Res<'_, ExtractedUiMaterialNodes<M>>,
draw_functions: Res<'_, DrawFunctions<TransparentUi>>,
ui_material_pipeline: Res<'_, UiMaterialPipeline<M>>,
pipelines: ResMut<'_, SpecializedRenderPipelines<UiMaterialPipeline<M>>>,
pipeline_cache: Res<'_, PipelineCache>,
render_materials: Res<'_, RenderUiMaterials<M>>,
views: Query<'_, '_, (&ExtractedView, &mut RenderPhase<TransparentUi>)>
)