Trait bevy_internal::tasks::prelude::ParallelSlice
source · pub trait ParallelSlice<T>: AsRef<[T]>where
T: Sync,{
// Provided methods
fn par_chunk_map<F, R>(
&self,
task_pool: &TaskPool,
chunk_size: usize,
f: F
) -> Vec<R>
where F: Fn(&[T]) -> R + Send + Sync,
R: Send + 'static { ... }
fn par_splat_map<F, R>(
&self,
task_pool: &TaskPool,
max_tasks: Option<usize>,
f: F
) -> Vec<R>
where F: Fn(&[T]) -> R + Send + Sync,
R: Send + 'static { ... }
}
Expand description
Provides functions for mapping read-only slices across a provided TaskPool
.
Provided Methods§
sourcefn par_chunk_map<F, R>(
&self,
task_pool: &TaskPool,
chunk_size: usize,
f: F
) -> Vec<R>
fn par_chunk_map<F, R>( &self, task_pool: &TaskPool, chunk_size: usize, f: F ) -> Vec<R>
Splits the slice in chunks of size chunks_size
or less and maps the chunks
in parallel across the provided task_pool
. One task is spawned in the task pool
for every chunk.
Returns a Vec
of the mapped results in the same order as the input.
Example
let task_pool = TaskPool::new();
let counts = (0..10000).collect::<Vec<u32>>();
let incremented = counts.par_chunk_map(&task_pool, 100, |chunk| {
let mut results = Vec::new();
for count in chunk {
results.push(*count + 2);
}
results
});
See Also
ParallelSliceMut::par_chunk_map_mut
for mapping mutable slices.ParallelSlice::par_splat_map
for mapping when a specific chunk size is unknown.
sourcefn par_splat_map<F, R>(
&self,
task_pool: &TaskPool,
max_tasks: Option<usize>,
f: F
) -> Vec<R>
fn par_splat_map<F, R>( &self, task_pool: &TaskPool, max_tasks: Option<usize>, f: F ) -> Vec<R>
Splits the slice into a maximum of max_tasks
chunks, and maps the chunks in parallel
across the provided task_pool
. One task is spawned in the task pool for every chunk.
If max_tasks
is None
, this function will attempt to use one chunk per thread in
task_pool
.
Returns a Vec
of the mapped results in the same order as the input.
Example
let task_pool = TaskPool::new();
let counts = (0..10000).collect::<Vec<u32>>();
let incremented = counts.par_splat_map(&task_pool, None, |chunk| {
let mut results = Vec::new();
for count in chunk {
results.push(*count + 2);
}
results
});
See Also
ParallelSliceMut::par_splat_map_mut
for mapping mutable slices.
ParallelSlice::par_chunk_map
for mapping when a specific chunk size is desirable.