Expand description
Animations, their channels, targets, and samplers.
Modules
- Iterators.
- Utility functions.
Structs
- A keyframe animation.
- Targets an animation’s sampler at a node’s property.
- Animation channel reader.
- Defines a keyframe graph (but not its target).
- The node and TRS property that an animation channel targets.
Enums
- Specifies an interpolation algorithm.
- Specifies a property to animate.