Module gltf_json::extensions::material
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Contains Material
and other related data structures.
Structs
- A colour in the inclusive range [[0.0; 3], [1.0; 3]] with a default value of [1.0; 3].
- A number in the inclusive range [0.0, +inf] with a default value of +inf.
- A positive number with 1.0 as the default value.
- A positive number with default value of 1.5
- The material appearance of a primitive.
- Defines the normal texture of a material.
- Defines the occlusion texture of a material.
- A set of parameter values that are used to define the metallic-roughness material model from Physically-Based Rendering (PBR) methodology.
- A number in the inclusive range [0.0, +inf] with a default value of 0.0.
- A number in the inclusive range [0.0, 1.0] with a default value of 0.0.
- Empty struct that should be present for primitives which should not be shaded with the PBR shading model.