use bevy::{
prelude::*,
render::{render_graph::RenderGraph, Render, RenderApp},
};
use bevy_mod_debugdump::{render_graph, schedule_graph};
use std::{
io::Write,
process::{Command, Stdio},
};
#[derive(Resource)]
pub struct DotGraphs {
pub update_schedule: Option<String>,
pub fixed_update_schedule: Option<String>,
pub render_main_schedule: Option<String>,
pub render_extract_schedule: Option<String>,
pub render_graph: Option<String>,
}
pub fn setup(app: &mut App) {
let render_app = match app.get_sub_app(RenderApp) {
Ok(render_app) => render_app,
Err(_label) => {
return;
}
};
let render_graph = render_app.world.get_resource::<RenderGraph>().unwrap();
let schedule_settings = schedule_graph::settings::Settings {
include_system: Some(Box::new(|system| {
!system.name().starts_with("bevy_editor_pls")
})),
..Default::default()
};
let rendergraph_settings = render_graph::settings::Settings::default();
let update_schedule = app.get_schedule(Update).map(|schedule| {
schedule_graph::schedule_graph_dot(schedule, &app.world, &schedule_settings)
});
let fixed_update_schedule = app.get_schedule(FixedUpdate).map(|schedule| {
schedule_graph::schedule_graph_dot(schedule, &app.world, &schedule_settings)
});
let render_main_schedule = render_app.get_schedule(Render).map(|schedule| {
schedule_graph::schedule_graph_dot(schedule, &app.world, &schedule_settings)
});
let render_extract_schedule = render_app.get_schedule(ExtractSchedule).map(|schedule| {
schedule_graph::schedule_graph_dot(schedule, &app.world, &schedule_settings)
});
let render_graph = render_graph::render_graph_dot(render_graph, &rendergraph_settings);
app.insert_resource(DotGraphs {
update_schedule,
fixed_update_schedule,
render_main_schedule,
render_extract_schedule,
render_graph: Some(render_graph),
});
}
pub fn execute_dot(dot: &str, format: &str) -> Result<Vec<u8>, std::io::Error> {
let mut child = Command::new("dot")
.arg("-T")
.arg(format)
.stdin(Stdio::piped())
.stdout(Stdio::piped())
.spawn()?;
child.stdin.as_mut().unwrap().write_all(dot.as_bytes())?;
let output = child.wait_with_output()?;
if !output.status.success() {
return Err(std::io::Error::new(
std::io::ErrorKind::Other,
String::from_utf8_lossy(&output.stderr),
));
}
Ok(output.stdout)
}