mod converter;
mod gilrs_system;
mod rumble;
use bevy_app::{App, Plugin, PostUpdate, PreStartup, PreUpdate};
use bevy_ecs::prelude::*;
use bevy_input::InputSystem;
use bevy_utils::tracing::error;
use gilrs::GilrsBuilder;
use gilrs_system::{gilrs_event_startup_system, gilrs_event_system};
use rumble::{play_gilrs_rumble, RunningRumbleEffects};
#[derive(Default)]
pub struct GilrsPlugin;
#[derive(Debug, PartialEq, Eq, Clone, Hash, SystemSet)]
pub struct RumbleSystem;
impl Plugin for GilrsPlugin {
fn build(&self, app: &mut App) {
match GilrsBuilder::new()
.with_default_filters(false)
.set_update_state(false)
.build()
{
Ok(gilrs) => {
app.insert_non_send_resource(gilrs)
.init_non_send_resource::<RunningRumbleEffects>()
.add_systems(PreStartup, gilrs_event_startup_system)
.add_systems(PreUpdate, gilrs_event_system.before(InputSystem))
.add_systems(PostUpdate, play_gilrs_rumble.in_set(RumbleSystem));
}
Err(err) => error!("Failed to start Gilrs. {}", err),
}
}
}