#[cfg(feature = "basis-universal")]
use super::basis::*;
#[cfg(feature = "dds")]
use super::dds::*;
#[cfg(feature = "ktx2")]
use super::ktx2::*;
use crate::{
render_asset::{PrepareAssetError, RenderAsset, RenderAssetUsages},
render_resource::{Sampler, Texture, TextureView},
renderer::{RenderDevice, RenderQueue},
texture::BevyDefault,
};
use bevy_asset::Asset;
use bevy_derive::{Deref, DerefMut};
use bevy_ecs::system::{lifetimeless::SRes, Resource, SystemParamItem};
use bevy_math::{AspectRatio, UVec2, Vec2};
use bevy_reflect::Reflect;
use serde::{Deserialize, Serialize};
use std::hash::Hash;
use thiserror::Error;
use wgpu::{Extent3d, TextureDimension, TextureFormat, TextureViewDescriptor};
pub const TEXTURE_ASSET_INDEX: u64 = 0;
pub const SAMPLER_ASSET_INDEX: u64 = 1;
#[derive(Debug, Serialize, Deserialize, Copy, Clone)]
pub enum ImageFormat {
Avif,
Basis,
Bmp,
Dds,
Farbfeld,
Gif,
OpenExr,
Hdr,
Ico,
Jpeg,
Ktx2,
Png,
Pnm,
Tga,
Tiff,
WebP,
}
impl ImageFormat {
pub fn from_mime_type(mime_type: &str) -> Option<Self> {
Some(match mime_type.to_ascii_lowercase().as_str() {
"image/bmp" | "image/x-bmp" => ImageFormat::Bmp,
"image/vnd-ms.dds" => ImageFormat::Dds,
"image/jpeg" => ImageFormat::Jpeg,
"image/ktx2" => ImageFormat::Ktx2,
"image/png" => ImageFormat::Png,
"image/x-exr" => ImageFormat::OpenExr,
"image/x-targa" | "image/x-tga" => ImageFormat::Tga,
_ => return None,
})
}
pub fn from_extension(extension: &str) -> Option<Self> {
Some(match extension.to_ascii_lowercase().as_str() {
"avif" => ImageFormat::Avif,
"basis" => ImageFormat::Basis,
"bmp" => ImageFormat::Bmp,
"dds" => ImageFormat::Dds,
"ff" | "farbfeld" => ImageFormat::Farbfeld,
"gif" => ImageFormat::Gif,
"exr" => ImageFormat::OpenExr,
"hdr" => ImageFormat::Hdr,
"ico" => ImageFormat::Ico,
"jpg" | "jpeg" => ImageFormat::Jpeg,
"ktx2" => ImageFormat::Ktx2,
"pbm" | "pam" | "ppm" | "pgm" => ImageFormat::Pnm,
"png" => ImageFormat::Png,
"tga" => ImageFormat::Tga,
"tif" | "tiff" => ImageFormat::Tiff,
"webp" => ImageFormat::WebP,
_ => return None,
})
}
pub fn as_image_crate_format(&self) -> Option<image::ImageFormat> {
Some(match self {
ImageFormat::Avif => image::ImageFormat::Avif,
ImageFormat::Bmp => image::ImageFormat::Bmp,
ImageFormat::Dds => image::ImageFormat::Dds,
ImageFormat::Farbfeld => image::ImageFormat::Farbfeld,
ImageFormat::Gif => image::ImageFormat::Gif,
ImageFormat::OpenExr => image::ImageFormat::OpenExr,
ImageFormat::Hdr => image::ImageFormat::Hdr,
ImageFormat::Ico => image::ImageFormat::Ico,
ImageFormat::Jpeg => image::ImageFormat::Jpeg,
ImageFormat::Png => image::ImageFormat::Png,
ImageFormat::Pnm => image::ImageFormat::Pnm,
ImageFormat::Tga => image::ImageFormat::Tga,
ImageFormat::Tiff => image::ImageFormat::Tiff,
ImageFormat::WebP => image::ImageFormat::WebP,
ImageFormat::Basis | ImageFormat::Ktx2 => return None,
})
}
}
#[derive(Asset, Reflect, Debug, Clone)]
#[reflect_value]
pub struct Image {
pub data: Vec<u8>,
pub texture_descriptor: wgpu::TextureDescriptor<'static>,
pub sampler: ImageSampler,
pub texture_view_descriptor: Option<TextureViewDescriptor<'static>>,
pub asset_usage: RenderAssetUsages,
}
#[derive(Debug, Default, Clone, Serialize, Deserialize)]
pub enum ImageSampler {
#[default]
Default,
Descriptor(ImageSamplerDescriptor),
}
impl ImageSampler {
#[inline]
pub fn linear() -> ImageSampler {
ImageSampler::Descriptor(ImageSamplerDescriptor::linear())
}
#[inline]
pub fn nearest() -> ImageSampler {
ImageSampler::Descriptor(ImageSamplerDescriptor::nearest())
}
}
#[derive(Resource, Debug, Clone, Deref, DerefMut)]
pub struct DefaultImageSampler(pub(crate) Sampler);
#[derive(Clone, Copy, Debug, Default, Serialize, Deserialize)]
pub enum ImageAddressMode {
#[default]
ClampToEdge,
Repeat,
MirrorRepeat,
ClampToBorder,
}
#[derive(Clone, Copy, Debug, Default, Serialize, Deserialize)]
pub enum ImageFilterMode {
#[default]
Nearest,
Linear,
}
#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
pub enum ImageCompareFunction {
Never,
Less,
Equal,
LessEqual,
Greater,
NotEqual,
GreaterEqual,
Always,
}
#[derive(Clone, Copy, Debug, Serialize, Deserialize)]
pub enum ImageSamplerBorderColor {
TransparentBlack,
OpaqueBlack,
OpaqueWhite,
Zero,
}
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct ImageSamplerDescriptor {
pub label: Option<String>,
pub address_mode_u: ImageAddressMode,
pub address_mode_v: ImageAddressMode,
pub address_mode_w: ImageAddressMode,
pub mag_filter: ImageFilterMode,
pub min_filter: ImageFilterMode,
pub mipmap_filter: ImageFilterMode,
pub lod_min_clamp: f32,
pub lod_max_clamp: f32,
pub compare: Option<ImageCompareFunction>,
pub anisotropy_clamp: u16,
pub border_color: Option<ImageSamplerBorderColor>,
}
impl Default for ImageSamplerDescriptor {
fn default() -> Self {
Self {
address_mode_u: Default::default(),
address_mode_v: Default::default(),
address_mode_w: Default::default(),
mag_filter: Default::default(),
min_filter: Default::default(),
mipmap_filter: Default::default(),
lod_min_clamp: 0.0,
lod_max_clamp: 32.0,
compare: None,
anisotropy_clamp: 1,
border_color: None,
label: None,
}
}
}
impl ImageSamplerDescriptor {
#[inline]
pub fn linear() -> ImageSamplerDescriptor {
ImageSamplerDescriptor {
mag_filter: ImageFilterMode::Linear,
min_filter: ImageFilterMode::Linear,
mipmap_filter: ImageFilterMode::Linear,
..Default::default()
}
}
#[inline]
pub fn nearest() -> ImageSamplerDescriptor {
ImageSamplerDescriptor {
mag_filter: ImageFilterMode::Nearest,
min_filter: ImageFilterMode::Nearest,
mipmap_filter: ImageFilterMode::Nearest,
..Default::default()
}
}
pub fn as_wgpu(&self) -> wgpu::SamplerDescriptor {
wgpu::SamplerDescriptor {
label: self.label.as_deref(),
address_mode_u: self.address_mode_u.into(),
address_mode_v: self.address_mode_v.into(),
address_mode_w: self.address_mode_w.into(),
mag_filter: self.mag_filter.into(),
min_filter: self.min_filter.into(),
mipmap_filter: self.mipmap_filter.into(),
lod_min_clamp: self.lod_min_clamp,
lod_max_clamp: self.lod_max_clamp,
compare: self.compare.map(Into::into),
anisotropy_clamp: self.anisotropy_clamp,
border_color: self.border_color.map(Into::into),
}
}
}
impl From<ImageAddressMode> for wgpu::AddressMode {
fn from(value: ImageAddressMode) -> Self {
match value {
ImageAddressMode::ClampToEdge => wgpu::AddressMode::ClampToEdge,
ImageAddressMode::Repeat => wgpu::AddressMode::Repeat,
ImageAddressMode::MirrorRepeat => wgpu::AddressMode::MirrorRepeat,
ImageAddressMode::ClampToBorder => wgpu::AddressMode::ClampToBorder,
}
}
}
impl From<ImageFilterMode> for wgpu::FilterMode {
fn from(value: ImageFilterMode) -> Self {
match value {
ImageFilterMode::Nearest => wgpu::FilterMode::Nearest,
ImageFilterMode::Linear => wgpu::FilterMode::Linear,
}
}
}
impl From<ImageCompareFunction> for wgpu::CompareFunction {
fn from(value: ImageCompareFunction) -> Self {
match value {
ImageCompareFunction::Never => wgpu::CompareFunction::Never,
ImageCompareFunction::Less => wgpu::CompareFunction::Less,
ImageCompareFunction::Equal => wgpu::CompareFunction::Equal,
ImageCompareFunction::LessEqual => wgpu::CompareFunction::LessEqual,
ImageCompareFunction::Greater => wgpu::CompareFunction::Greater,
ImageCompareFunction::NotEqual => wgpu::CompareFunction::NotEqual,
ImageCompareFunction::GreaterEqual => wgpu::CompareFunction::GreaterEqual,
ImageCompareFunction::Always => wgpu::CompareFunction::Always,
}
}
}
impl From<ImageSamplerBorderColor> for wgpu::SamplerBorderColor {
fn from(value: ImageSamplerBorderColor) -> Self {
match value {
ImageSamplerBorderColor::TransparentBlack => wgpu::SamplerBorderColor::TransparentBlack,
ImageSamplerBorderColor::OpaqueBlack => wgpu::SamplerBorderColor::OpaqueBlack,
ImageSamplerBorderColor::OpaqueWhite => wgpu::SamplerBorderColor::OpaqueWhite,
ImageSamplerBorderColor::Zero => wgpu::SamplerBorderColor::Zero,
}
}
}
impl From<wgpu::AddressMode> for ImageAddressMode {
fn from(value: wgpu::AddressMode) -> Self {
match value {
wgpu::AddressMode::ClampToEdge => ImageAddressMode::ClampToEdge,
wgpu::AddressMode::Repeat => ImageAddressMode::Repeat,
wgpu::AddressMode::MirrorRepeat => ImageAddressMode::MirrorRepeat,
wgpu::AddressMode::ClampToBorder => ImageAddressMode::ClampToBorder,
}
}
}
impl From<wgpu::FilterMode> for ImageFilterMode {
fn from(value: wgpu::FilterMode) -> Self {
match value {
wgpu::FilterMode::Nearest => ImageFilterMode::Nearest,
wgpu::FilterMode::Linear => ImageFilterMode::Linear,
}
}
}
impl From<wgpu::CompareFunction> for ImageCompareFunction {
fn from(value: wgpu::CompareFunction) -> Self {
match value {
wgpu::CompareFunction::Never => ImageCompareFunction::Never,
wgpu::CompareFunction::Less => ImageCompareFunction::Less,
wgpu::CompareFunction::Equal => ImageCompareFunction::Equal,
wgpu::CompareFunction::LessEqual => ImageCompareFunction::LessEqual,
wgpu::CompareFunction::Greater => ImageCompareFunction::Greater,
wgpu::CompareFunction::NotEqual => ImageCompareFunction::NotEqual,
wgpu::CompareFunction::GreaterEqual => ImageCompareFunction::GreaterEqual,
wgpu::CompareFunction::Always => ImageCompareFunction::Always,
}
}
}
impl From<wgpu::SamplerBorderColor> for ImageSamplerBorderColor {
fn from(value: wgpu::SamplerBorderColor) -> Self {
match value {
wgpu::SamplerBorderColor::TransparentBlack => ImageSamplerBorderColor::TransparentBlack,
wgpu::SamplerBorderColor::OpaqueBlack => ImageSamplerBorderColor::OpaqueBlack,
wgpu::SamplerBorderColor::OpaqueWhite => ImageSamplerBorderColor::OpaqueWhite,
wgpu::SamplerBorderColor::Zero => ImageSamplerBorderColor::Zero,
}
}
}
impl<'a> From<wgpu::SamplerDescriptor<'a>> for ImageSamplerDescriptor {
fn from(value: wgpu::SamplerDescriptor) -> Self {
ImageSamplerDescriptor {
label: value.label.map(|l| l.to_string()),
address_mode_u: value.address_mode_u.into(),
address_mode_v: value.address_mode_v.into(),
address_mode_w: value.address_mode_w.into(),
mag_filter: value.mag_filter.into(),
min_filter: value.min_filter.into(),
mipmap_filter: value.mipmap_filter.into(),
lod_min_clamp: value.lod_min_clamp,
lod_max_clamp: value.lod_max_clamp,
compare: value.compare.map(Into::into),
anisotropy_clamp: value.anisotropy_clamp,
border_color: value.border_color.map(Into::into),
}
}
}
impl Default for Image {
fn default() -> Self {
let format = TextureFormat::bevy_default();
let data = vec![255; format.pixel_size()];
Image {
data,
texture_descriptor: wgpu::TextureDescriptor {
size: Extent3d {
width: 1,
height: 1,
depth_or_array_layers: 1,
},
format,
dimension: TextureDimension::D2,
label: None,
mip_level_count: 1,
sample_count: 1,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
view_formats: &[],
},
sampler: ImageSampler::Default,
texture_view_descriptor: None,
asset_usage: RenderAssetUsages::default(),
}
}
}
impl Image {
pub fn new(
size: Extent3d,
dimension: TextureDimension,
data: Vec<u8>,
format: TextureFormat,
asset_usage: RenderAssetUsages,
) -> Self {
debug_assert_eq!(
size.volume() * format.pixel_size(),
data.len(),
"Pixel data, size and format have to match",
);
let mut image = Self {
data,
..Default::default()
};
image.texture_descriptor.dimension = dimension;
image.texture_descriptor.size = size;
image.texture_descriptor.format = format;
image.asset_usage = asset_usage;
image
}
pub fn new_fill(
size: Extent3d,
dimension: TextureDimension,
pixel: &[u8],
format: TextureFormat,
asset_usage: RenderAssetUsages,
) -> Self {
let mut value = Image::default();
value.texture_descriptor.format = format;
value.texture_descriptor.dimension = dimension;
value.asset_usage = asset_usage;
value.resize(size);
debug_assert_eq!(
pixel.len() % format.pixel_size(),
0,
"Must not have incomplete pixel data."
);
debug_assert!(
pixel.len() <= value.data.len(),
"Fill data must fit within pixel buffer."
);
for current_pixel in value.data.chunks_exact_mut(pixel.len()) {
current_pixel.copy_from_slice(pixel);
}
value
}
#[inline]
pub fn width(&self) -> u32 {
self.texture_descriptor.size.width
}
#[inline]
pub fn height(&self) -> u32 {
self.texture_descriptor.size.height
}
#[inline]
pub fn aspect_ratio(&self) -> AspectRatio {
AspectRatio::from_pixels(self.width(), self.height())
}
#[inline]
pub fn size_f32(&self) -> Vec2 {
Vec2::new(self.width() as f32, self.height() as f32)
}
#[inline]
pub fn size(&self) -> UVec2 {
UVec2::new(self.width(), self.height())
}
pub fn resize(&mut self, size: Extent3d) {
self.texture_descriptor.size = size;
self.data.resize(
size.volume() * self.texture_descriptor.format.pixel_size(),
0,
);
}
pub fn reinterpret_size(&mut self, new_size: Extent3d) {
assert_eq!(
new_size.volume(),
self.texture_descriptor.size.volume(),
"Incompatible sizes: old = {:?} new = {:?}",
self.texture_descriptor.size,
new_size
);
self.texture_descriptor.size = new_size;
}
pub fn reinterpret_stacked_2d_as_array(&mut self, layers: u32) {
assert_eq!(self.texture_descriptor.dimension, TextureDimension::D2);
assert_eq!(self.texture_descriptor.size.depth_or_array_layers, 1);
assert_eq!(self.height() % layers, 0);
self.reinterpret_size(Extent3d {
width: self.width(),
height: self.height() / layers,
depth_or_array_layers: layers,
});
}
pub fn convert(&self, new_format: TextureFormat) -> Option<Self> {
self.clone()
.try_into_dynamic()
.ok()
.and_then(|img| match new_format {
TextureFormat::R8Unorm => {
Some((image::DynamicImage::ImageLuma8(img.into_luma8()), false))
}
TextureFormat::Rg8Unorm => Some((
image::DynamicImage::ImageLumaA8(img.into_luma_alpha8()),
false,
)),
TextureFormat::Rgba8UnormSrgb => {
Some((image::DynamicImage::ImageRgba8(img.into_rgba8()), true))
}
_ => None,
})
.map(|(dyn_img, is_srgb)| Self::from_dynamic(dyn_img, is_srgb, self.asset_usage))
}
pub fn from_buffer(
#[cfg(all(debug_assertions, feature = "dds"))] name: String,
buffer: &[u8],
image_type: ImageType,
#[allow(unused_variables)] supported_compressed_formats: CompressedImageFormats,
is_srgb: bool,
image_sampler: ImageSampler,
asset_usage: RenderAssetUsages,
) -> Result<Image, TextureError> {
let format = image_type.to_image_format()?;
let mut image = match format {
#[cfg(feature = "basis-universal")]
ImageFormat::Basis => {
basis_buffer_to_image(buffer, supported_compressed_formats, is_srgb)?
}
#[cfg(feature = "dds")]
ImageFormat::Dds => dds_buffer_to_image(
#[cfg(debug_assertions)]
name,
buffer,
supported_compressed_formats,
is_srgb,
)?,
#[cfg(feature = "ktx2")]
ImageFormat::Ktx2 => {
ktx2_buffer_to_image(buffer, supported_compressed_formats, is_srgb)?
}
_ => {
let image_crate_format = format
.as_image_crate_format()
.ok_or_else(|| TextureError::UnsupportedTextureFormat(format!("{format:?}")))?;
let mut reader = image::io::Reader::new(std::io::Cursor::new(buffer));
reader.set_format(image_crate_format);
reader.no_limits();
let dyn_img = reader.decode()?;
Self::from_dynamic(dyn_img, is_srgb, asset_usage)
}
};
image.sampler = image_sampler;
Ok(image)
}
pub fn is_compressed(&self) -> bool {
let format_description = self.texture_descriptor.format;
format_description
.required_features()
.contains(wgpu::Features::TEXTURE_COMPRESSION_ASTC)
|| format_description
.required_features()
.contains(wgpu::Features::TEXTURE_COMPRESSION_BC)
|| format_description
.required_features()
.contains(wgpu::Features::TEXTURE_COMPRESSION_ETC2)
}
}
#[derive(Clone, Copy, Debug)]
pub enum DataFormat {
Rgb,
Rgba,
Rrr,
Rrrg,
Rg,
}
#[derive(Clone, Copy, Debug)]
pub enum TranscodeFormat {
Etc1s,
Uastc(DataFormat),
R8UnormSrgb,
Rg8UnormSrgb,
Rgb8,
}
#[derive(Error, Debug)]
pub enum TextureError {
#[error("invalid image mime type: {0}")]
InvalidImageMimeType(String),
#[error("invalid image extension: {0}")]
InvalidImageExtension(String),
#[error("failed to load an image: {0}")]
ImageError(#[from] image::ImageError),
#[error("unsupported texture format: {0}")]
UnsupportedTextureFormat(String),
#[error("supercompression not supported: {0}")]
SuperCompressionNotSupported(String),
#[error("failed to load an image: {0}")]
SuperDecompressionError(String),
#[error("invalid data: {0}")]
InvalidData(String),
#[error("transcode error: {0}")]
TranscodeError(String),
#[error("format requires transcoding: {0:?}")]
FormatRequiresTranscodingError(TranscodeFormat),
#[error("only cubemaps with six faces are supported")]
IncompleteCubemap,
}
#[derive(Debug)]
pub enum ImageType<'a> {
MimeType(&'a str),
Extension(&'a str),
Format(ImageFormat),
}
impl<'a> ImageType<'a> {
pub fn to_image_format(&self) -> Result<ImageFormat, TextureError> {
match self {
ImageType::MimeType(mime_type) => ImageFormat::from_mime_type(mime_type)
.ok_or_else(|| TextureError::InvalidImageMimeType(mime_type.to_string())),
ImageType::Extension(extension) => ImageFormat::from_extension(extension)
.ok_or_else(|| TextureError::InvalidImageExtension(extension.to_string())),
ImageType::Format(format) => Ok(*format),
}
}
}
pub trait Volume {
fn volume(&self) -> usize;
}
impl Volume for Extent3d {
fn volume(&self) -> usize {
(self.width * self.height * self.depth_or_array_layers) as usize
}
}
pub trait TextureFormatPixelInfo {
fn pixel_size(&self) -> usize;
}
impl TextureFormatPixelInfo for TextureFormat {
fn pixel_size(&self) -> usize {
let info = self;
match info.block_dimensions() {
(1, 1) => info.block_copy_size(None).unwrap() as usize,
_ => panic!("Using pixel_size for compressed textures is invalid"),
}
}
}
#[derive(Debug, Clone)]
pub struct GpuImage {
pub texture: Texture,
pub texture_view: TextureView,
pub texture_format: TextureFormat,
pub sampler: Sampler,
pub size: Vec2,
pub mip_level_count: u32,
}
impl RenderAsset for Image {
type PreparedAsset = GpuImage;
type Param = (
SRes<RenderDevice>,
SRes<RenderQueue>,
SRes<DefaultImageSampler>,
);
fn asset_usage(&self) -> RenderAssetUsages {
self.asset_usage
}
fn prepare_asset(
self,
(render_device, render_queue, default_sampler): &mut SystemParamItem<Self::Param>,
) -> Result<Self::PreparedAsset, PrepareAssetError<Self>> {
let texture = render_device.create_texture_with_data(
render_queue,
&self.texture_descriptor,
wgpu::util::TextureDataOrder::default(),
&self.data,
);
let texture_view = texture.create_view(
self.texture_view_descriptor
.or_else(|| Some(TextureViewDescriptor::default()))
.as_ref()
.unwrap(),
);
let size = Vec2::new(
self.texture_descriptor.size.width as f32,
self.texture_descriptor.size.height as f32,
);
let sampler = match self.sampler {
ImageSampler::Default => (***default_sampler).clone(),
ImageSampler::Descriptor(descriptor) => {
render_device.create_sampler(&descriptor.as_wgpu())
}
};
Ok(GpuImage {
texture,
texture_view,
texture_format: self.texture_descriptor.format,
sampler,
size,
mip_level_count: self.texture_descriptor.mip_level_count,
})
}
}
bitflags::bitflags! {
#[derive(Default, Clone, Copy, Eq, PartialEq, Debug)]
#[repr(transparent)]
pub struct CompressedImageFormats: u32 {
const NONE = 0;
const ASTC_LDR = 1 << 0;
const BC = 1 << 1;
const ETC2 = 1 << 2;
}
}
impl CompressedImageFormats {
pub fn from_features(features: wgpu::Features) -> Self {
let mut supported_compressed_formats = Self::default();
if features.contains(wgpu::Features::TEXTURE_COMPRESSION_ASTC) {
supported_compressed_formats |= Self::ASTC_LDR;
}
if features.contains(wgpu::Features::TEXTURE_COMPRESSION_BC) {
supported_compressed_formats |= Self::BC;
}
if features.contains(wgpu::Features::TEXTURE_COMPRESSION_ETC2) {
supported_compressed_formats |= Self::ETC2;
}
supported_compressed_formats
}
pub fn supports(&self, format: TextureFormat) -> bool {
match format {
TextureFormat::Bc1RgbaUnorm
| TextureFormat::Bc1RgbaUnormSrgb
| TextureFormat::Bc2RgbaUnorm
| TextureFormat::Bc2RgbaUnormSrgb
| TextureFormat::Bc3RgbaUnorm
| TextureFormat::Bc3RgbaUnormSrgb
| TextureFormat::Bc4RUnorm
| TextureFormat::Bc4RSnorm
| TextureFormat::Bc5RgUnorm
| TextureFormat::Bc5RgSnorm
| TextureFormat::Bc6hRgbUfloat
| TextureFormat::Bc6hRgbFloat
| TextureFormat::Bc7RgbaUnorm
| TextureFormat::Bc7RgbaUnormSrgb => self.contains(CompressedImageFormats::BC),
TextureFormat::Etc2Rgb8Unorm
| TextureFormat::Etc2Rgb8UnormSrgb
| TextureFormat::Etc2Rgb8A1Unorm
| TextureFormat::Etc2Rgb8A1UnormSrgb
| TextureFormat::Etc2Rgba8Unorm
| TextureFormat::Etc2Rgba8UnormSrgb
| TextureFormat::EacR11Unorm
| TextureFormat::EacR11Snorm
| TextureFormat::EacRg11Unorm
| TextureFormat::EacRg11Snorm => self.contains(CompressedImageFormats::ETC2),
TextureFormat::Astc { .. } => self.contains(CompressedImageFormats::ASTC_LDR),
_ => true,
}
}
}
#[cfg(test)]
mod test {
use super::*;
use crate::render_asset::RenderAssetUsages;
#[test]
fn image_size() {
let size = Extent3d {
width: 200,
height: 100,
depth_or_array_layers: 1,
};
let image = Image::new_fill(
size,
TextureDimension::D2,
&[0, 0, 0, 255],
TextureFormat::Rgba8Unorm,
RenderAssetUsages::MAIN_WORLD,
);
assert_eq!(
Vec2::new(size.width as f32, size.height as f32),
image.size_f32()
);
}
#[test]
fn image_default_size() {
let image = Image::default();
assert_eq!(Vec2::ONE, image.size_f32());
}
}