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use bevy_asset::Handle;
use bevy_ecs::{prelude::Component, reflect::ReflectComponent};
use bevy_reflect::prelude::*;
use bevy_render::color::Color;
use bevy_utils::default;
use serde::{Deserialize, Serialize};
use crate::Font;
#[derive(Component, Debug, Clone, Reflect)]
#[reflect(Component, Default)]
pub struct Text {
pub sections: Vec<TextSection>,
/// The text's internal alignment.
/// Should not affect its position within a container.
pub justify: JustifyText,
/// How the text should linebreak when running out of the bounds determined by max_size
pub linebreak_behavior: BreakLineOn,
}
impl Default for Text {
fn default() -> Self {
Self {
sections: Default::default(),
justify: JustifyText::Left,
linebreak_behavior: BreakLineOn::WordBoundary,
}
}
}
impl Text {
/// Constructs a [`Text`] with a single section.
///
/// ```
/// # use bevy_asset::Handle;
/// # use bevy_render::color::Color;
/// # use bevy_text::{Font, Text, TextStyle, JustifyText};
/// #
/// # let font_handle: Handle<Font> = Default::default();
/// #
/// // Basic usage.
/// let hello_world = Text::from_section(
/// // Accepts a String or any type that converts into a String, such as &str.
/// "hello world!",
/// TextStyle {
/// font: font_handle.clone(),
/// font_size: 60.0,
/// color: Color::WHITE,
/// },
/// );
///
/// let hello_bevy = Text::from_section(
/// "hello world\nand bevy!",
/// TextStyle {
/// font: font_handle,
/// font_size: 60.0,
/// color: Color::WHITE,
/// },
/// ) // You can still add text justifaction.
/// .with_justify(JustifyText::Center);
/// ```
pub fn from_section(value: impl Into<String>, style: TextStyle) -> Self {
Self {
sections: vec![TextSection::new(value, style)],
..default()
}
}
/// Constructs a [`Text`] from a list of sections.
///
/// ```
/// # use bevy_asset::Handle;
/// # use bevy_render::color::Color;
/// # use bevy_text::{Font, Text, TextStyle, TextSection};
/// #
/// # let font_handle: Handle<Font> = Default::default();
/// #
/// let hello_world = Text::from_sections([
/// TextSection::new(
/// "Hello, ",
/// TextStyle {
/// font: font_handle.clone(),
/// font_size: 60.0,
/// color: Color::BLUE,
/// },
/// ),
/// TextSection::new(
/// "World!",
/// TextStyle {
/// font: font_handle,
/// font_size: 60.0,
/// color: Color::RED,
/// },
/// ),
/// ]);
/// ```
pub fn from_sections(sections: impl IntoIterator<Item = TextSection>) -> Self {
Self {
sections: sections.into_iter().collect(),
..default()
}
}
/// Returns this [`Text`] with a new [`JustifyText`].
pub const fn with_justify(mut self, justify: JustifyText) -> Self {
self.justify = justify;
self
}
/// Returns this [`Text`] with soft wrapping disabled.
/// Hard wrapping, where text contains an explicit linebreak such as the escape sequence `\n`, will still occur.
pub const fn with_no_wrap(mut self) -> Self {
self.linebreak_behavior = BreakLineOn::NoWrap;
self
}
}
#[derive(Debug, Default, Clone, Reflect)]
pub struct TextSection {
pub value: String,
pub style: TextStyle,
}
impl TextSection {
/// Create a new [`TextSection`].
pub fn new(value: impl Into<String>, style: TextStyle) -> Self {
Self {
value: value.into(),
style,
}
}
/// Create an empty [`TextSection`] from a style. Useful when the value will be set dynamically.
pub const fn from_style(style: TextStyle) -> Self {
Self {
value: String::new(),
style,
}
}
}
#[cfg(feature = "default_font")]
impl From<&str> for TextSection {
fn from(value: &str) -> Self {
Self {
value: value.into(),
..default()
}
}
}
#[cfg(feature = "default_font")]
impl From<String> for TextSection {
fn from(value: String) -> Self {
Self {
value,
..Default::default()
}
}
}
/// Describes the horizontal alignment of multiple lines of text relative to each other.
/// This only affects the internal positioning of the lines of text within a text entity and
/// does not affect the text entity's position.
///
/// _Has no affect on a single line text entity._
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash, Reflect, Serialize, Deserialize)]
#[reflect(Serialize, Deserialize)]
pub enum JustifyText {
/// Leftmost character is immediately to the right of the render position.
/// Bounds start from the render position and advance rightwards.
#[default]
Left,
/// Leftmost & rightmost characters are equidistant to the render position.
/// Bounds start from the render position and advance equally left & right.
Center,
/// Rightmost character is immediately to the left of the render position.
/// Bounds start from the render position and advance leftwards.
Right,
}
impl From<JustifyText> for glyph_brush_layout::HorizontalAlign {
fn from(val: JustifyText) -> Self {
match val {
JustifyText::Left => glyph_brush_layout::HorizontalAlign::Left,
JustifyText::Center => glyph_brush_layout::HorizontalAlign::Center,
JustifyText::Right => glyph_brush_layout::HorizontalAlign::Right,
}
}
}
#[derive(Clone, Debug, Reflect)]
pub struct TextStyle {
/// If this is not specified, then
/// * if `default_font` feature is enabled (enabled by default in `bevy` crate),
/// `FiraMono-subset.ttf` compiled into the library is used.
/// * otherwise no text will be rendered.
pub font: Handle<Font>,
/// The vertical height of rasterized glyphs in the font atlas in pixels.
///
/// This is multiplied by the window scale factor and `UiScale`, but not the text entity
/// transform or camera projection.
///
/// A new font atlas is generated for every combination of font handle and scaled font size
/// which can have a strong performance impact.
pub font_size: f32,
pub color: Color,
}
impl Default for TextStyle {
fn default() -> Self {
Self {
font: Default::default(),
font_size: 12.0,
color: Color::WHITE,
}
}
}
/// Determines how lines will be broken when preventing text from running out of bounds.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Reflect, Serialize, Deserialize)]
#[reflect(Serialize, Deserialize)]
pub enum BreakLineOn {
/// Uses the [Unicode Line Breaking Algorithm](https://www.unicode.org/reports/tr14/).
/// Lines will be broken up at the nearest suitable word boundary, usually a space.
/// This behavior suits most cases, as it keeps words intact across linebreaks.
WordBoundary,
/// Lines will be broken without discrimination on any character that would leave bounds.
/// This is closer to the behavior one might expect from text in a terminal.
/// However it may lead to words being broken up across linebreaks.
AnyCharacter,
/// No soft wrapping, where text is automatically broken up into separate lines when it overflows a boundary, will ever occur.
/// Hard wrapping, where text contains an explicit linebreak such as the escape sequence `\n`, is still enabled.
NoWrap,
}
impl From<BreakLineOn> for glyph_brush_layout::BuiltInLineBreaker {
fn from(val: BreakLineOn) -> Self {
match val {
// If `NoWrap` is set the choice of `BuiltInLineBreaker` doesn't matter as the text is given unbounded width and soft wrapping will never occur.
// But `NoWrap` does not disable hard breaks where a [`Text`] contains a newline character.
BreakLineOn::WordBoundary | BreakLineOn::NoWrap => {
glyph_brush_layout::BuiltInLineBreaker::UnicodeLineBreaker
}
BreakLineOn::AnyCharacter => glyph_brush_layout::BuiltInLineBreaker::AnyCharLineBreaker,
}
}
}