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use bevy_ecs::prelude::Component;
use raw_window_handle::{
    DisplayHandle, HandleError, HasDisplayHandle, HasWindowHandle, RawDisplayHandle,
    RawWindowHandle, WindowHandle,
};

/// A wrapper over [`RawWindowHandle`] and [`RawDisplayHandle`] that allows us to safely pass it across threads.
///
/// Depending on the platform, the underlying pointer-containing handle cannot be used on all threads,
/// and so we cannot simply make it (or any type that has a safe operation to get a [`RawWindowHandle`] or [`RawDisplayHandle`])
/// thread-safe.
#[derive(Debug, Clone, Component)]
pub struct RawHandleWrapper {
    /// Raw handle to a window.
    pub window_handle: RawWindowHandle,
    /// Raw handle to the display server.
    pub display_handle: RawDisplayHandle,
}

impl RawHandleWrapper {
    /// Returns a [`HasWindowHandle`] + [`HasDisplayHandle`] impl, which exposes [`WindowHandle`] and [`DisplayHandle`].
    ///
    /// # Safety
    ///
    /// Some platforms have constraints on where/how this handle can be used. For example, some platforms don't support doing window
    /// operations off of the main thread. The caller must ensure the [`RawHandleWrapper`] is only used in valid contexts.
    pub unsafe fn get_handle(&self) -> ThreadLockedRawWindowHandleWrapper {
        ThreadLockedRawWindowHandleWrapper(self.clone())
    }
}

// SAFETY: [`RawHandleWrapper`] is just a normal "raw pointer", which doesn't impl Send/Sync. However the pointer is only
// exposed via an unsafe method that forces the user to make a call for a given platform. (ex: some platforms don't
// support doing window operations off of the main thread).
// A recommendation for this pattern (and more context) is available here:
// https://github.com/rust-windowing/raw-window-handle/issues/59
unsafe impl Send for RawHandleWrapper {}
// SAFETY: This is safe for the same reasons as the Send impl above.
unsafe impl Sync for RawHandleWrapper {}

/// A [`RawHandleWrapper`] that cannot be sent across threads.
///
/// This safely exposes [`RawWindowHandle`] and [`RawDisplayHandle`], but care must be taken to ensure that the construction itself is correct.
///
/// This can only be constructed via the [`RawHandleWrapper::get_handle()`] method;
/// be sure to read the safety docs there about platform-specific limitations.
/// In many cases, this should only be constructed on the main thread.
pub struct ThreadLockedRawWindowHandleWrapper(RawHandleWrapper);

impl HasWindowHandle for ThreadLockedRawWindowHandleWrapper {
    fn window_handle(&self) -> Result<WindowHandle, HandleError> {
        // SAFETY: the caller has validated that this is a valid context to get [`RawHandleWrapper`]
        // as otherwise an instance of this type could not have been constructed
        // NOTE: we cannot simply impl HasRawWindowHandle for RawHandleWrapper,
        // as the `raw_window_handle` method is safe. We cannot guarantee that all calls
        // of this method are correct (as it may be off the main thread on an incompatible platform),
        // and so exposing a safe method to get a [`RawWindowHandle`] directly would be UB.
        Ok(unsafe { WindowHandle::borrow_raw(self.0.window_handle) })
    }
}

impl HasDisplayHandle for ThreadLockedRawWindowHandleWrapper {
    fn display_handle(&self) -> Result<DisplayHandle, HandleError> {
        // SAFETY: the caller has validated that this is a valid context to get [`RawDisplayHandle`]
        // as otherwise an instance of this type could not have been constructed
        // NOTE: we cannot simply impl HasRawDisplayHandle for RawHandleWrapper,
        // as the `raw_display_handle` method is safe. We cannot guarantee that all calls
        // of this method are correct (as it may be off the main thread on an incompatible platform),
        // and so exposing a safe method to get a [`RawDisplayHandle`] directly would be UB.
        Ok(unsafe { DisplayHandle::borrow_raw(self.0.display_handle) })
    }
}