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//! A thread pool for isolating blocking I/O in async programs.
//!
//! Sometimes there's no way to avoid blocking I/O. Consider files or stdin, which have weak async
//! support on modern operating systems. While [IOCP], [AIO], and [io_uring] are possible
//! solutions, they're not always available or ideal.
//!
//! Since blocking is not allowed inside futures, we must move blocking I/O onto a special thread
//! pool provided by this crate. The pool dynamically spawns and stops threads depending on the
//! current number of running I/O jobs.
//!
//! Note that there is a limit on the number of active threads. Once that limit is hit, a running
//! job has to finish before others get a chance to run. When a thread is idle, it waits for the
//! next job or shuts down after a certain timeout.
//!
//! The default number of threads (set to 500) can be altered by setting BLOCKING_MAX_THREADS environment
//! variable with value between 1 and 10000.
//!
//! [IOCP]: https://en.wikipedia.org/wiki/Input/output_completion_port
//! [AIO]: http://man7.org/linux/man-pages/man2/io_submit.2.html
//! [io_uring]: https://lwn.net/Articles/776703
//!
//! # Examples
//!
//! Read the contents of a file:
//!
//! ```no_run
//! use blocking::unblock;
//! use std::fs;
//!
//! # futures_lite::future::block_on(async {
//! let contents = unblock(|| fs::read_to_string("file.txt")).await?;
//! println!("{}", contents);
//! # std::io::Result::Ok(()) });
//! ```
//!
//! Read a file and pipe its contents to stdout:
//!
//! ```no_run
//! use blocking::{unblock, Unblock};
//! use futures_lite::io;
//! use std::fs::File;
//!
//! # futures_lite::future::block_on(async {
//! let input = unblock(|| File::open("file.txt")).await?;
//! let input = Unblock::new(input);
//! let mut output = Unblock::new(std::io::stdout());
//!
//! io::copy(input, &mut output).await?;
//! # std::io::Result::Ok(()) });
//! ```
//!
//! Iterate over the contents of a directory:
//!
//! ```no_run
//! use blocking::Unblock;
//! use futures_lite::prelude::*;
//! use std::fs;
//!
//! # futures_lite::future::block_on(async {
//! let mut dir = Unblock::new(fs::read_dir(".")?);
//! while let Some(item) = dir.next().await {
//! println!("{}", item?.file_name().to_string_lossy());
//! }
//! # std::io::Result::Ok(()) });
//! ```
//!
//! Spawn a process:
//!
//! ```no_run
//! use blocking::unblock;
//! use std::process::Command;
//!
//! # futures_lite::future::block_on(async {
//! let out = unblock(|| Command::new("dir").output()).await?;
//! # std::io::Result::Ok(()) });
//! ```
#![warn(missing_docs, missing_debug_implementations, rust_2018_idioms)]
#![forbid(unsafe_code)]
#![doc(
html_favicon_url = "https://raw.githubusercontent.com/smol-rs/smol/master/assets/images/logo_fullsize_transparent.png"
)]
#![doc(
html_logo_url = "https://raw.githubusercontent.com/smol-rs/smol/master/assets/images/logo_fullsize_transparent.png"
)]
use std::any::Any;
use std::collections::VecDeque;
use std::fmt;
use std::io::{self, Read, Seek, SeekFrom, Write};
use std::num::NonZeroUsize;
use std::panic;
use std::pin::Pin;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::{Condvar, Mutex, MutexGuard};
use std::task::{Context, Poll};
use std::thread;
use std::time::Duration;
#[cfg(not(target_family = "wasm"))]
use std::env;
use async_channel::{bounded, Receiver};
use async_task::Runnable;
use futures_io::{AsyncRead, AsyncSeek, AsyncWrite};
use futures_lite::{future, prelude::*, ready};
use piper::{pipe, Reader, Writer};
#[doc(no_inline)]
pub use async_task::Task;
/// Default value for max threads that Executor can grow to
#[cfg(not(target_family = "wasm"))]
const DEFAULT_MAX_THREADS: usize = 500;
/// Minimum value for max threads config
#[cfg(not(target_family = "wasm"))]
const MIN_MAX_THREADS: usize = 1;
/// Maximum value for max threads config
#[cfg(not(target_family = "wasm"))]
const MAX_MAX_THREADS: usize = 10000;
/// Env variable that allows to override default value for max threads.
#[cfg(not(target_family = "wasm"))]
const MAX_THREADS_ENV: &str = "BLOCKING_MAX_THREADS";
/// The blocking executor.
struct Executor {
/// Inner state of the executor.
inner: Mutex<Inner>,
/// Used to put idle threads to sleep and wake them up when new work comes in.
cvar: Condvar,
}
/// Inner state of the blocking executor.
struct Inner {
/// Number of idle threads in the pool.
///
/// Idle threads are sleeping, waiting to get a task to run.
idle_count: usize,
/// Total number of threads in the pool.
///
/// This is the number of idle threads + the number of active threads.
thread_count: usize,
/// The queue of blocking tasks.
queue: VecDeque<Runnable>,
/// Maximum number of threads in the pool
thread_limit: NonZeroUsize,
}
impl Executor {
#[cfg(not(target_family = "wasm"))]
fn max_threads() -> usize {
match env::var(MAX_THREADS_ENV) {
Ok(v) => v
.parse::<usize>()
.map(|v| v.max(MIN_MAX_THREADS).min(MAX_MAX_THREADS))
.unwrap_or(DEFAULT_MAX_THREADS),
Err(_) => DEFAULT_MAX_THREADS,
}
}
/// Get a reference to the global executor.
#[inline]
fn get() -> &'static Self {
#[cfg(not(target_family = "wasm"))]
{
use async_lock::OnceCell;
static EXECUTOR: OnceCell<Executor> = OnceCell::new();
return EXECUTOR.get_or_init_blocking(|| {
let thread_limit = Self::max_threads();
Executor {
inner: Mutex::new(Inner {
idle_count: 0,
thread_count: 0,
queue: VecDeque::new(),
thread_limit: NonZeroUsize::new(thread_limit).unwrap(),
}),
cvar: Condvar::new(),
}
});
}
#[cfg(target_family = "wasm")]
panic!("cannot spawn a blocking task on WASM")
}
/// Spawns a future onto this executor.
///
/// Returns a [`Task`] handle for the spawned task.
fn spawn<T: Send + 'static>(future: impl Future<Output = T> + Send + 'static) -> Task<T> {
let (runnable, task) = async_task::spawn(future, |r| {
// Initialize the executor if we haven't already.
let executor = Self::get();
// Schedule the task on our executor.
executor.schedule(r)
});
runnable.schedule();
task
}
/// Runs the main loop on the current thread.
///
/// This function runs blocking tasks until it becomes idle and times out.
fn main_loop(&'static self) {
let span = tracing::trace_span!("blocking::main_loop");
let _enter = span.enter();
let mut inner = self.inner.lock().unwrap();
loop {
// This thread is not idle anymore because it's going to run tasks.
inner.idle_count -= 1;
// Run tasks in the queue.
while let Some(runnable) = inner.queue.pop_front() {
// We have found a task - grow the pool if needed.
self.grow_pool(inner);
// Run the task.
panic::catch_unwind(|| runnable.run()).ok();
// Re-lock the inner state and continue.
inner = self.inner.lock().unwrap();
}
// This thread is now becoming idle.
inner.idle_count += 1;
// Put the thread to sleep until another task is scheduled.
let timeout = Duration::from_millis(500);
tracing::trace!(?timeout, "going to sleep");
let (lock, res) = self.cvar.wait_timeout(inner, timeout).unwrap();
inner = lock;
// If there are no tasks after a while, stop this thread.
if res.timed_out() && inner.queue.is_empty() {
inner.idle_count -= 1;
inner.thread_count -= 1;
break;
}
tracing::trace!("notified");
}
tracing::trace!("shutting down due to lack of tasks");
}
/// Schedules a runnable task for execution.
fn schedule(&'static self, runnable: Runnable) {
let mut inner = self.inner.lock().unwrap();
inner.queue.push_back(runnable);
// Notify a sleeping thread and spawn more threads if needed.
self.cvar.notify_one();
self.grow_pool(inner);
}
/// Spawns more blocking threads if the pool is overloaded with work.
fn grow_pool(&'static self, mut inner: MutexGuard<'static, Inner>) {
let span = tracing::trace_span!(
"grow_pool",
queue_len = inner.queue.len(),
idle_count = inner.idle_count,
thread_count = inner.thread_count,
);
let _enter = span.enter();
// If runnable tasks greatly outnumber idle threads and there aren't too many threads
// already, then be aggressive: wake all idle threads and spawn one more thread.
while inner.queue.len() > inner.idle_count * 5
&& inner.thread_count < inner.thread_limit.get()
{
tracing::trace!("spawning a new thread to handle blocking tasks");
// The new thread starts in idle state.
inner.idle_count += 1;
inner.thread_count += 1;
// Notify all existing idle threads because we need to hurry up.
self.cvar.notify_all();
// Generate a new thread ID.
static ID: AtomicUsize = AtomicUsize::new(1);
let id = ID.fetch_add(1, Ordering::Relaxed);
// Spawn the new thread.
if let Err(e) = thread::Builder::new()
.name(format!("blocking-{}", id))
.spawn(move || self.main_loop())
{
// We were unable to spawn the thread, so we need to undo the state changes.
tracing::error!("failed to spawn a blocking thread: {}", e);
inner.idle_count -= 1;
inner.thread_count -= 1;
// The current number of threads is likely to be the system's upper limit, so update
// thread_limit accordingly.
inner.thread_limit = {
let new_limit = inner.thread_count;
// If the limit is about to be set to zero, set it to one instead so that if,
// in the future, we are able to spawn more threads, we will be able to do so.
NonZeroUsize::new(new_limit).unwrap_or_else(|| {
tracing::warn!(
"attempted to lower thread_limit to zero; setting to one instead"
);
NonZeroUsize::new(1).unwrap()
})
};
}
}
}
}
/// Runs blocking code on a thread pool.
///
/// # Examples
///
/// Read the contents of a file:
///
/// ```no_run
/// use blocking::unblock;
/// use std::fs;
///
/// # futures_lite::future::block_on(async {
/// let contents = unblock(|| fs::read_to_string("file.txt")).await?;
/// # std::io::Result::Ok(()) });
/// ```
///
/// Spawn a process:
///
/// ```no_run
/// use blocking::unblock;
/// use std::process::Command;
///
/// # futures_lite::future::block_on(async {
/// let out = unblock(|| Command::new("dir").output()).await?;
/// # std::io::Result::Ok(()) });
/// ```
pub fn unblock<T, F>(f: F) -> Task<T>
where
F: FnOnce() -> T + Send + 'static,
T: Send + 'static,
{
Executor::spawn(async move { f() })
}
/// Runs blocking I/O on a thread pool.
///
/// Blocking I/O must be isolated from async code. This type moves blocking I/O operations onto a
/// special thread pool while exposing a familiar async interface.
///
/// This type implements traits [`Stream`], [`AsyncRead`], [`AsyncWrite`], or [`AsyncSeek`] if the
/// inner type implements [`Iterator`], [`Read`], [`Write`], or [`Seek`], respectively.
///
/// # Caveats
///
/// [`Unblock`] is a low-level primitive, and as such it comes with some caveats.
///
/// For higher-level primitives built on top of [`Unblock`], look into [`async-fs`] or
/// [`async-process`] (on Windows).
///
/// [`async-fs`]: https://github.com/smol-rs/async-fs
/// [`async-process`]: https://github.com/smol-rs/async-process
///
/// [`Unblock`] communicates with I/O operations on the thread pool through a pipe. That means an
/// async read/write operation simply receives/sends some bytes from/into the pipe. When in reading
/// mode, the thread pool reads bytes from the I/O handle and forwards them into the pipe until it
/// becomes full. When in writing mode, the thread pool reads bytes from the pipe and forwards them
/// into the I/O handle.
///
/// Use [`Unblock::with_capacity()`] to configure the capacity of the pipe.
///
/// ### Reading
///
/// If you create an [`Unblock`]`<`[`Stdin`][`std::io::Stdin`]`>`, read some bytes from it,
/// and then drop it, a blocked read operation may keep hanging on the thread pool. The next
/// attempt to read from stdin will lose bytes read by the hanging operation. This is a difficult
/// problem to solve, so make sure you only use a single stdin handle for the duration of the
/// entire program.
///
/// ### Writing
///
/// If writing data through the [`AsyncWrite`] trait, make sure to flush before dropping the
/// [`Unblock`] handle or some buffered data might get lost.
///
/// ### Seeking
///
/// Because of buffering in the pipe, if [`Unblock`] wraps a [`File`][`std::fs::File`], a single
/// read operation may move the file cursor farther than is the span of the operation. In fact,
/// reading just keeps going in the background until the pipe gets full. Keep this mind when
/// using [`AsyncSeek`] with [relative][`SeekFrom::Current`] offsets.
///
/// # Examples
///
/// ```
/// use blocking::Unblock;
/// use futures_lite::prelude::*;
///
/// # futures_lite::future::block_on(async {
/// let mut stdout = Unblock::new(std::io::stdout());
/// stdout.write_all(b"Hello world!").await?;
/// stdout.flush().await?;
/// # std::io::Result::Ok(()) });
/// ```
pub struct Unblock<T> {
state: State<T>,
cap: Option<usize>,
}
impl<T> Unblock<T> {
/// Wraps a blocking I/O handle into the async [`Unblock`] interface.
///
/// # Examples
///
/// ```no_run
/// use blocking::Unblock;
///
/// let stdin = Unblock::new(std::io::stdin());
/// ```
pub fn new(io: T) -> Unblock<T> {
Unblock {
state: State::Idle(Some(Box::new(io))),
cap: None,
}
}
/// Wraps a blocking I/O handle into the async [`Unblock`] interface with a custom buffer
/// capacity.
///
/// When communicating with the inner [`Stream`]/[`Read`]/[`Write`] type from async code, data
/// transferred between blocking and async code goes through a buffer of limited capacity. This
/// constructor configures that capacity.
///
/// The default capacity is:
///
/// * For [`Iterator`] types: 8192 items.
/// * For [`Read`]/[`Write`] types: 8 MB.
///
/// # Examples
///
/// ```no_run
/// use blocking::Unblock;
///
/// let stdout = Unblock::with_capacity(64 * 1024, std::io::stdout());
/// ```
pub fn with_capacity(cap: usize, io: T) -> Unblock<T> {
Unblock {
state: State::Idle(Some(Box::new(io))),
cap: Some(cap),
}
}
/// Gets a mutable reference to the blocking I/O handle.
///
/// This is an async method because the I/O handle might be on the thread pool and needs to
/// be moved onto the current thread before we can get a reference to it.
///
/// # Examples
///
/// ```no_run
/// use blocking::{unblock, Unblock};
/// use std::fs::File;
///
/// # futures_lite::future::block_on(async {
/// let file = unblock(|| File::create("file.txt")).await?;
/// let mut file = Unblock::new(file);
///
/// let metadata = file.get_mut().await.metadata()?;
/// # std::io::Result::Ok(()) });
/// ```
pub async fn get_mut(&mut self) -> &mut T {
// Wait for the running task to stop and ignore I/O errors if there are any.
future::poll_fn(|cx| self.poll_stop(cx)).await.ok();
// Assume idle state and get a reference to the inner value.
match &mut self.state {
State::Idle(t) => t.as_mut().expect("inner value was taken out"),
State::WithMut(..)
| State::Streaming(..)
| State::Reading(..)
| State::Writing(..)
| State::Seeking(..) => {
unreachable!("when stopped, the state machine must be in idle state");
}
}
}
/// Performs a blocking operation on the I/O handle.
///
/// # Examples
///
/// ```no_run
/// use blocking::{unblock, Unblock};
/// use std::fs::File;
///
/// # futures_lite::future::block_on(async {
/// let file = unblock(|| File::create("file.txt")).await?;
/// let mut file = Unblock::new(file);
///
/// let metadata = file.with_mut(|f| f.metadata()).await?;
/// # std::io::Result::Ok(()) });
/// ```
pub async fn with_mut<R, F>(&mut self, op: F) -> R
where
F: FnOnce(&mut T) -> R + Send + 'static,
R: Send + 'static,
T: Send + 'static,
{
// Wait for the running task to stop and ignore I/O errors if there are any.
future::poll_fn(|cx| self.poll_stop(cx)).await.ok();
// Assume idle state and take out the inner value.
let mut t = match &mut self.state {
State::Idle(t) => t.take().expect("inner value was taken out"),
State::WithMut(..)
| State::Streaming(..)
| State::Reading(..)
| State::Writing(..)
| State::Seeking(..) => {
unreachable!("when stopped, the state machine must be in idle state");
}
};
let (sender, receiver) = bounded(1);
let task = Executor::spawn(async move {
sender.try_send(op(&mut t)).ok();
t
});
self.state = State::WithMut(task);
receiver
.recv()
.await
.expect("`Unblock::with_mut()` operation has panicked")
}
/// Extracts the inner blocking I/O handle.
///
/// This is an async method because the I/O handle might be on the thread pool and needs to
/// be moved onto the current thread before we can extract it.
///
/// # Examples
///
/// ```no_run
/// use blocking::{unblock, Unblock};
/// use futures_lite::prelude::*;
/// use std::fs::File;
///
/// # futures_lite::future::block_on(async {
/// let file = unblock(|| File::create("file.txt")).await?;
/// let file = Unblock::new(file);
///
/// let file = file.into_inner().await;
/// # std::io::Result::Ok(()) });
/// ```
pub async fn into_inner(self) -> T {
// There's a bug in rustdoc causing it to render `mut self` as `__arg0: Self`, so we just
// bind `self` to a local mutable variable.
let mut this = self;
// Wait for the running task to stop and ignore I/O errors if there are any.
future::poll_fn(|cx| this.poll_stop(cx)).await.ok();
// Assume idle state and extract the inner value.
match &mut this.state {
State::Idle(t) => *t.take().expect("inner value was taken out"),
State::WithMut(..)
| State::Streaming(..)
| State::Reading(..)
| State::Writing(..)
| State::Seeking(..) => {
unreachable!("when stopped, the state machine must be in idle state");
}
}
}
/// Waits for the running task to stop.
///
/// On success, the state machine is moved into the idle state.
fn poll_stop(&mut self, cx: &mut Context<'_>) -> Poll<io::Result<()>> {
loop {
match &mut self.state {
State::Idle(_) => return Poll::Ready(Ok(())),
State::WithMut(task) => {
// Poll the task to wait for it to finish.
let io = ready!(Pin::new(task).poll(cx));
self.state = State::Idle(Some(io));
}
State::Streaming(any, task) => {
// Drop the receiver to close the channel. This stops the `send()` operation in
// the task, after which the task returns the iterator back.
any.take();
// Poll the task to retrieve the iterator.
let iter = ready!(Pin::new(task).poll(cx));
self.state = State::Idle(Some(iter));
}
State::Reading(reader, task) => {
// Drop the reader to close the pipe. This stops copying inside the task, after
// which the task returns the I/O handle back.
reader.take();
// Poll the task to retrieve the I/O handle.
let (res, io) = ready!(Pin::new(task).poll(cx));
// Make sure to move into the idle state before reporting errors.
self.state = State::Idle(Some(io));
res?;
}
State::Writing(writer, task) => {
// Drop the writer to close the pipe. This stops copying inside the task, after
// which the task flushes the I/O handle and
writer.take();
// Poll the task to retrieve the I/O handle.
let (res, io) = ready!(Pin::new(task).poll(cx));
// Make sure to move into the idle state before reporting errors.
self.state = State::Idle(Some(io));
res?;
}
State::Seeking(task) => {
// Poll the task to wait for it to finish.
let (_, res, io) = ready!(Pin::new(task).poll(cx));
// Make sure to move into the idle state before reporting errors.
self.state = State::Idle(Some(io));
res?;
}
}
}
}
}
impl<T: fmt::Debug> fmt::Debug for Unblock<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
struct Closed;
impl fmt::Debug for Closed {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str("<closed>")
}
}
struct Blocked;
impl fmt::Debug for Blocked {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.write_str("<blocked>")
}
}
match &self.state {
State::Idle(None) => f.debug_struct("Unblock").field("io", &Closed).finish(),
State::Idle(Some(io)) => {
let io: &T = io;
f.debug_struct("Unblock").field("io", io).finish()
}
State::WithMut(..)
| State::Streaming(..)
| State::Reading(..)
| State::Writing(..)
| State::Seeking(..) => f.debug_struct("Unblock").field("io", &Blocked).finish(),
}
}
}
/// Current state of a blocking task.
enum State<T> {
/// There is no blocking task.
///
/// The inner value is readily available, unless it has already been extracted. The value is
/// extracted out by [`Unblock::into_inner()`], [`AsyncWrite::poll_close()`], or by awaiting
/// [`Unblock`].
Idle(Option<Box<T>>),
/// A [`Unblock::with_mut()`] closure was spawned and is still running.
WithMut(Task<Box<T>>),
/// The inner value is an [`Iterator`] currently iterating in a task.
///
/// The `dyn Any` value here is a `Pin<Box<Receiver<<T as Iterator>::Item>>>`.
Streaming(Option<Box<dyn Any + Send + Sync>>, Task<Box<T>>),
/// The inner value is a [`Read`] currently reading in a task.
Reading(Option<Reader>, Task<(io::Result<()>, Box<T>)>),
/// The inner value is a [`Write`] currently writing in a task.
Writing(Option<Writer>, Task<(io::Result<()>, Box<T>)>),
/// The inner value is a [`Seek`] currently seeking in a task.
Seeking(Task<(SeekFrom, io::Result<u64>, Box<T>)>),
}
impl<T: Iterator + Send + 'static> Stream for Unblock<T>
where
T::Item: Send + 'static,
{
type Item = T::Item;
fn poll_next(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Option<T::Item>> {
loop {
match &mut self.state {
// If not in idle or active streaming state, stop the running task.
State::WithMut(..)
| State::Streaming(None, _)
| State::Reading(..)
| State::Writing(..)
| State::Seeking(..) => {
// Wait for the running task to stop.
ready!(self.poll_stop(cx)).ok();
}
// If idle, start a streaming task.
State::Idle(iter) => {
// Take the iterator out to run it on a blocking task.
let mut iter = iter.take().expect("inner iterator was taken out");
// This channel capacity seems to work well in practice. If it's too low, there
// will be too much synchronization between tasks. If too high, memory
// consumption increases.
let (sender, receiver) = bounded(self.cap.unwrap_or(8 * 1024)); // 8192 items
// Spawn a blocking task that runs the iterator and returns it when done.
let task = Executor::spawn(async move {
for item in &mut iter {
if sender.send(item).await.is_err() {
break;
}
}
iter
});
// Move into the busy state and poll again.
self.state = State::Streaming(Some(Box::new(Box::pin(receiver))), task);
}
// If streaming, receive an item.
State::Streaming(Some(any), task) => {
let receiver = any.downcast_mut::<Pin<Box<Receiver<T::Item>>>>().unwrap();
// Poll the channel.
let opt = ready!(receiver.as_mut().poll_next(cx));
// If the channel is closed, retrieve the iterator back from the blocking task.
// This is not really a required step, but it's cleaner to drop the iterator on
// the same thread that created it.
if opt.is_none() {
// Poll the task to retrieve the iterator.
let iter = ready!(Pin::new(task).poll(cx));
self.state = State::Idle(Some(iter));
}
return Poll::Ready(opt);
}
}
}
}
}
impl<T: Read + Send + 'static> AsyncRead for Unblock<T> {
fn poll_read(
mut self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &mut [u8],
) -> Poll<io::Result<usize>> {
loop {
match &mut self.state {
// If not in idle or active reading state, stop the running task.
State::WithMut(..)
| State::Reading(None, _)
| State::Streaming(..)
| State::Writing(..)
| State::Seeking(..) => {
// Wait for the running task to stop.
ready!(self.poll_stop(cx))?;
}
// If idle, start a reading task.
State::Idle(io) => {
// Take the I/O handle out to read it on a blocking task.
let mut io = io.take().expect("inner value was taken out");
// This pipe capacity seems to work well in practice. If it's too low, there
// will be too much synchronization between tasks. If too high, memory
// consumption increases.
let (reader, mut writer) = pipe(self.cap.unwrap_or(8 * 1024 * 1024)); // 8 MB
// Spawn a blocking task that reads and returns the I/O handle when done.
let task = Executor::spawn(async move {
// Copy bytes from the I/O handle into the pipe until the pipe is closed or
// an error occurs.
loop {
match future::poll_fn(|cx| writer.poll_fill(cx, &mut io)).await {
Ok(0) => return (Ok(()), io),
Ok(_) => {}
Err(err) => return (Err(err), io),
}
}
});
// Move into the busy state and poll again.
self.state = State::Reading(Some(reader), task);
}
// If reading, read bytes from the pipe.
State::Reading(Some(reader), task) => {
// Poll the pipe.
let n = ready!(reader.poll_drain(cx, buf))?;
// If the pipe is closed, retrieve the I/O handle back from the blocking task.
// This is not really a required step, but it's cleaner to drop the handle on
// the same thread that created it.
if n == 0 {
// Poll the task to retrieve the I/O handle.
let (res, io) = ready!(Pin::new(task).poll(cx));
// Make sure to move into the idle state before reporting errors.
self.state = State::Idle(Some(io));
res?;
}
return Poll::Ready(Ok(n));
}
}
}
}
}
impl<T: Write + Send + 'static> AsyncWrite for Unblock<T> {
fn poll_write(
mut self: Pin<&mut Self>,
cx: &mut Context<'_>,
buf: &[u8],
) -> Poll<io::Result<usize>> {
loop {
match &mut self.state {
// If not in idle or active writing state, stop the running task.
State::WithMut(..)
| State::Writing(None, _)
| State::Streaming(..)
| State::Reading(..)
| State::Seeking(..) => {
// Wait for the running task to stop.
ready!(self.poll_stop(cx))?;
}
// If idle, start the writing task.
State::Idle(io) => {
// Take the I/O handle out to write on a blocking task.
let mut io = io.take().expect("inner value was taken out");
// This pipe capacity seems to work well in practice. If it's too low, there will
// be too much synchronization between tasks. If too high, memory consumption
// increases.
let (mut reader, writer) = pipe(self.cap.unwrap_or(8 * 1024 * 1024)); // 8 MB
// Spawn a blocking task that writes and returns the I/O handle when done.
let task = Executor::spawn(async move {
// Copy bytes from the pipe into the I/O handle until the pipe is closed or an
// error occurs. Flush the I/O handle at the end.
loop {
match future::poll_fn(|cx| reader.poll_drain(cx, &mut io)).await {
Ok(0) => return (io.flush(), io),
Ok(_) => {}
Err(err) => {
io.flush().ok();
return (Err(err), io);
}
}
}
});
// Move into the busy state and poll again.
self.state = State::Writing(Some(writer), task);
}
// If writing, write more bytes into the pipe.
State::Writing(Some(writer), _) => return writer.poll_fill(cx, buf),
}
}
}
fn poll_flush(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<io::Result<()>> {
loop {
match &mut self.state {
// If not in idle state, stop the running task.
State::WithMut(..)
| State::Streaming(..)
| State::Writing(..)
| State::Reading(..)
| State::Seeking(..) => {
// Wait for the running task to stop.
ready!(self.poll_stop(cx))?;
}
// Idle implies flushed.
State::Idle(_) => return Poll::Ready(Ok(())),
}
}
}
fn poll_close(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<io::Result<()>> {
// First, make sure the I/O handle is flushed.
ready!(Pin::new(&mut self).poll_flush(cx))?;
// Then move into the idle state with no I/O handle, thus dropping it.
self.state = State::Idle(None);
Poll::Ready(Ok(()))
}
}
impl<T: Seek + Send + 'static> AsyncSeek for Unblock<T> {
fn poll_seek(
mut self: Pin<&mut Self>,
cx: &mut Context<'_>,
pos: SeekFrom,
) -> Poll<io::Result<u64>> {
loop {
match &mut self.state {
// If not in idle state, stop the running task.
State::WithMut(..)
| State::Streaming(..)
| State::Reading(..)
| State::Writing(..) => {
// Wait for the running task to stop.
ready!(self.poll_stop(cx))?;
}
State::Idle(io) => {
// Take the I/O handle out to seek on a blocking task.
let mut io = io.take().expect("inner value was taken out");
let task = Executor::spawn(async move {
let res = io.seek(pos);
(pos, res, io)
});
self.state = State::Seeking(task);
}
State::Seeking(task) => {
// Poll the task to wait for it to finish.
let (original_pos, res, io) = ready!(Pin::new(task).poll(cx));
// Make sure to move into the idle state before reporting errors.
self.state = State::Idle(Some(io));
let current = res?;
// If the `pos` argument matches the original one, return the result.
if original_pos == pos {
return Poll::Ready(Ok(current));
}
}
}
}
}
}
#[cfg(all(test, not(target_family = "wasm")))]
mod tests {
use super::*;
#[test]
fn test_max_threads() {
// properly set env var
env::set_var(MAX_THREADS_ENV, "100");
assert_eq!(100, Executor::max_threads());
// passed value below minimum, so we set it to minimum
env::set_var(MAX_THREADS_ENV, "0");
assert_eq!(1, Executor::max_threads());
// passed value above maximum, so we set to allowed maximum
env::set_var(MAX_THREADS_ENV, "50000");
assert_eq!(10000, Executor::max_threads());
// no env var, use default
env::set_var(MAX_THREADS_ENV, "");
assert_eq!(500, Executor::max_threads());
// not a number, use default
env::set_var(MAX_THREADS_ENV, "NOTINT");
assert_eq!(500, Executor::max_threads());
}
}