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use std::{any::Any, sync::Arc};
use crate::{Context, CursorIcon, Id};
/// Tracking of drag-and-drop payload.
///
/// This is a low-level API.
///
/// For a higher-level API, see:
/// - [`crate::Ui::dnd_drag_source`]
/// - [`crate::Ui::dnd_drop_zone`]
/// - [`crate::Response::dnd_set_drag_payload`]
/// - [`crate::Response::dnd_hover_payload`]
/// - [`crate::Response::dnd_release_payload`]
///
/// See [this example](https://github.com/emilk/egui/blob/master/crates/egui_demo_lib/src/demo/drag_and_drop.rs).
#[doc(alias = "drag and drop")]
#[derive(Clone, Default)]
pub struct DragAndDrop {
/// If set, something is currently being dragged
payload: Option<Arc<dyn Any + Send + Sync>>,
}
impl DragAndDrop {
pub(crate) fn register(ctx: &Context) {
ctx.on_end_frame("debug_text", std::sync::Arc::new(Self::end_frame));
}
fn end_frame(ctx: &Context) {
let pointer_released = ctx.input(|i| i.pointer.any_released());
let mut is_dragging = false;
ctx.data_mut(|data| {
let state = data.get_temp_mut_or_default::<Self>(Id::NULL);
if pointer_released {
state.payload = None;
}
is_dragging = state.payload.is_some();
});
if is_dragging {
ctx.set_cursor_icon(CursorIcon::Grabbing);
}
}
/// Set a drag-and-drop payload.
///
/// This can be read by [`Self::payload`] until the pointer is released.
pub fn set_payload<Payload>(ctx: &Context, payload: Payload)
where
Payload: Any + Send + Sync,
{
ctx.data_mut(|data| {
let state = data.get_temp_mut_or_default::<Self>(Id::NULL);
state.payload = Some(Arc::new(payload));
});
}
/// Clears the payload, setting it to `None`.
pub fn clear_payload(ctx: &Context) {
ctx.data_mut(|data| {
let state = data.get_temp_mut_or_default::<Self>(Id::NULL);
state.payload = None;
});
}
/// Retrieve the payload, if any.
///
/// Returns `None` if there is no payload, or if it is not of the requested type.
///
/// Returns `Some` both during a drag and on the frame the pointer is released
/// (if there is a payload).
pub fn payload<Payload>(ctx: &Context) -> Option<Arc<Payload>>
where
Payload: Any + Send + Sync,
{
ctx.data(|data| {
let state = data.get_temp::<Self>(Id::NULL)?;
let payload = state.payload?;
payload.downcast().ok()
})
}
/// Retrieve and clear the payload, if any.
///
/// Returns `None` if there is no payload, or if it is not of the requested type.
///
/// Returns `Some` both during a drag and on the frame the pointer is released
/// (if there is a payload).
pub fn take_payload<Payload>(ctx: &Context) -> Option<Arc<Payload>>
where
Payload: Any + Send + Sync,
{
ctx.data_mut(|data| {
let state = data.get_temp_mut_or_default::<Self>(Id::NULL);
let payload = state.payload.take()?;
payload.downcast().ok()
})
}
/// Are we carrying a payload of the given type?
///
/// Returns `true` both during a drag and on the frame the pointer is released
/// (if there is a payload).
pub fn has_payload_of_type<Payload>(ctx: &Context) -> bool
where
Payload: Any + Send + Sync,
{
Self::payload::<Payload>(ctx).is_some()
}
/// Are we carrying a payload?
///
/// Returns `true` both during a drag and on the frame the pointer is released
/// (if there is a payload).
pub fn has_any_payload(ctx: &Context) -> bool {
ctx.data(|data| {
let state = data.get_temp::<Self>(Id::NULL);
state.map_or(false, |state| state.payload.is_some())
})
}
}