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//! Notify async tasks or threads.
//!
//! This is a synchronization primitive similar to [eventcounts] invented by Dmitry Vyukov.
//!
//! You can use this crate to turn non-blocking data structures into async or blocking data
//! structures. See a [simple mutex] implementation that exposes an async and a blocking interface
//! for acquiring locks.
//!
//! [eventcounts]: https://www.1024cores.net/home/lock-free-algorithms/eventcounts
//! [simple mutex]: https://github.com/smol-rs/event-listener/blob/master/examples/mutex.rs
//!
//! # Examples
//!
//! Wait until another thread sets a boolean flag:
//!
//! ```
//! use std::sync::atomic::{AtomicBool, Ordering};
//! use std::sync::Arc;
//! use std::thread;
//! use std::time::Duration;
//! use std::usize;
//! use event_listener::{Event, Listener};
//!
//! let flag = Arc::new(AtomicBool::new(false));
//! let event = Arc::new(Event::new());
//!
//! // Spawn a thread that will set the flag after 1 second.
//! thread::spawn({
//!     let flag = flag.clone();
//!     let event = event.clone();
//!     move || {
//!         // Wait for a second.
//!         thread::sleep(Duration::from_secs(1));
//!
//!         // Set the flag.
//!         flag.store(true, Ordering::SeqCst);
//!
//!         // Notify all listeners that the flag has been set.
//!         event.notify(usize::MAX);
//!     }
//! });
//!
//! // Wait until the flag is set.
//! loop {
//!     // Check the flag.
//!     if flag.load(Ordering::SeqCst) {
//!         break;
//!     }
//!
//!     // Start listening for events.
//!     let mut listener = event.listen();
//!
//!     // Check the flag again after creating the listener.
//!     if flag.load(Ordering::SeqCst) {
//!         break;
//!     }
//!
//!     // Wait for a notification and continue the loop.
//!     listener.wait();
//! }
//! ```
//!
//! # Features
//!
//! - The `portable-atomic` feature enables the use of the [`portable-atomic`] crate to provide
//!   atomic operations on platforms that don't support them.
//!
//! [`portable-atomic`]: https://crates.io/crates/portable-atomic

#![cfg_attr(all(not(feature = "std"), not(test)), no_std)]
#![warn(missing_docs, missing_debug_implementations, rust_2018_idioms)]
#![doc(
    html_favicon_url = "https://raw.githubusercontent.com/smol-rs/smol/master/assets/images/logo_fullsize_transparent.png"
)]
#![doc(
    html_logo_url = "https://raw.githubusercontent.com/smol-rs/smol/master/assets/images/logo_fullsize_transparent.png"
)]

extern crate alloc;

#[cfg_attr(feature = "std", path = "std.rs")]
#[cfg_attr(not(feature = "std"), path = "no_std.rs")]
mod sys;

mod notify;

use alloc::boxed::Box;

use core::borrow::Borrow;
use core::fmt;
use core::future::Future;
use core::mem::ManuallyDrop;
use core::pin::Pin;
use core::ptr;
use core::task::{Context, Poll, Waker};

#[cfg(all(feature = "std", not(target_family = "wasm")))]
use {
    parking::{Parker, Unparker},
    std::time::{Duration, Instant},
};

use sync::atomic::{AtomicPtr, AtomicUsize, Ordering};
use sync::{Arc, WithMut};

use notify::{Internal, NotificationPrivate};
pub use notify::{IntoNotification, Notification};

/// Inner state of [`Event`].
struct Inner<T> {
    /// The number of notified entries, or `usize::MAX` if all of them have been notified.
    ///
    /// If there are no entries, this value is set to `usize::MAX`.
    notified: AtomicUsize,

    /// Inner queue of event listeners.
    ///
    /// On `std` platforms, this is an intrusive linked list. On `no_std` platforms, this is a
    /// more traditional `Vec` of listeners, with an atomic queue used as a backup for high
    /// contention.
    list: sys::List<T>,
}

impl<T> Inner<T> {
    fn new() -> Self {
        Self {
            notified: AtomicUsize::new(core::usize::MAX),
            list: sys::List::new(),
        }
    }
}

/// A synchronization primitive for notifying async tasks and threads.
///
/// Listeners can be registered using [`Event::listen()`]. There are two ways to notify listeners:
///
/// 1. [`Event::notify()`] notifies a number of listeners.
/// 2. [`Event::notify_additional()`] notifies a number of previously unnotified listeners.
///
/// If there are no active listeners at the time a notification is sent, it simply gets lost.
///
/// There are two ways for a listener to wait for a notification:
///
/// 1. In an asynchronous manner using `.await`.
/// 2. In a blocking manner by calling [`EventListener::wait()`] on it.
///
/// If a notified listener is dropped without receiving a notification, dropping will notify
/// another active listener. Whether one *additional* listener will be notified depends on what
/// kind of notification was delivered.
///
/// Listeners are registered and notified in the first-in first-out fashion, ensuring fairness.
pub struct Event<T = ()> {
    /// A pointer to heap-allocated inner state.
    ///
    /// This pointer is initially null and gets lazily initialized on first use. Semantically, it
    /// is an `Arc<Inner>` so it's important to keep in mind that it contributes to the [`Arc`]'s
    /// reference count.
    inner: AtomicPtr<Inner<T>>,
}

unsafe impl<T: Send> Send for Event<T> {}
unsafe impl<T: Send> Sync for Event<T> {}

impl<T> core::panic::UnwindSafe for Event<T> {}
impl<T> core::panic::RefUnwindSafe for Event<T> {}

impl<T> fmt::Debug for Event<T> {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        match self.try_inner() {
            Some(inner) => {
                let notified_count = inner.notified.load(Ordering::Relaxed);
                let total_count = match inner.list.try_total_listeners() {
                    Some(total_count) => total_count,
                    None => {
                        return f
                            .debug_tuple("Event")
                            .field(&format_args!("<locked>"))
                            .finish()
                    }
                };

                f.debug_struct("Event")
                    .field("listeners_notified", &notified_count)
                    .field("listeners_total", &total_count)
                    .finish()
            }
            None => f
                .debug_tuple("Event")
                .field(&format_args!("<uninitialized>"))
                .finish(),
        }
    }
}

impl Default for Event {
    #[inline]
    fn default() -> Self {
        Self::new()
    }
}

impl<T> Event<T> {
    /// Creates a new `Event` with a tag type.
    ///
    /// Tagging cannot be implemented efficiently on `no_std`, so this is only available when the
    /// `std` feature is enabled.
    ///
    /// # Examples
    ///
    /// ```
    /// use event_listener::Event;
    ///
    /// let event = Event::<usize>::with_tag();
    /// ```
    #[cfg(feature = "std")]
    #[inline]
    pub const fn with_tag() -> Self {
        Self {
            inner: AtomicPtr::new(ptr::null_mut()),
        }
    }

    /// Tell whether any listeners are currently notified.
    ///
    /// # Examples
    ///
    /// ```
    /// use event_listener::{Event, Listener};
    ///
    /// let event = Event::new();
    /// let listener = event.listen();
    /// assert!(!event.is_notified());
    ///
    /// event.notify(1);
    /// assert!(event.is_notified());
    /// ```
    #[inline]
    pub fn is_notified(&self) -> bool {
        self.try_inner()
            .map_or(false, |inner| inner.notified.load(Ordering::Acquire) > 0)
    }

    /// Returns a guard listening for a notification.
    ///
    /// This method emits a `SeqCst` fence after registering a listener. For now, this method
    /// is an alias for calling [`EventListener::new()`], pinning it to the heap, and then
    /// inserting it into a list.
    ///
    /// # Examples
    ///
    /// ```
    /// use event_listener::Event;
    ///
    /// let event = Event::new();
    /// let listener = event.listen();
    /// ```
    ///
    /// # Caveats
    ///
    /// The above example is equivalent to this code:
    ///
    /// ```no_compile
    /// use event_listener::{Event, EventListener};
    ///
    /// let event = Event::new();
    /// let mut listener = Box::pin(EventListener::new());
    /// listener.listen(&event);
    /// ```
    ///
    /// It creates a new listener, pins it to the heap, and inserts it into the linked list
    /// of listeners. While this type of usage is simple, it may be desired to eliminate this
    /// heap allocation. In this case, consider using the [`EventListener::new`] constructor
    /// directly, which allows for greater control over where the [`EventListener`] is
    /// allocated. However, users of this `new` method must be careful to ensure that the
    /// [`EventListener`] is `listen`ing before waiting on it; panics may occur otherwise.
    #[cold]
    pub fn listen(&self) -> EventListener<T> {
        let inner = ManuallyDrop::new(unsafe { Arc::from_raw(self.inner()) });

        // Allocate the listener on the heap and insert it.
        let mut listener = Box::pin(InnerListener {
            event: Arc::clone(&inner),
            listener: None,
        });
        listener.as_mut().listen();

        // Return the listener.
        EventListener { listener }
    }

    /// Notifies a number of active listeners.
    ///
    /// The number is allowed to be zero or exceed the current number of listeners.
    ///
    /// The [`Notification`] trait is used to define what kind of notification is delivered.
    /// The default implementation (implemented on `usize`) is a notification that only notifies
    /// *at least* the specified number of listeners.
    ///
    /// In certain cases, this function emits a `SeqCst` fence before notifying listeners.
    ///
    /// This function returns the number of [`EventListener`]s that were notified by this call.
    ///
    /// # Caveats
    ///
    /// If the `std` feature is disabled, the notification will be delayed under high contention,
    /// such as when another thread is taking a while to `notify` the event. In this circumstance,
    /// this function will return `0` instead of the number of listeners actually notified. Therefore
    /// if the `std` feature is disabled the return value of this function should not be relied upon
    /// for soundness and should be used only as a hint.
    ///
    /// If the `std` feature is enabled, no spurious returns are possible, since the `std`
    /// implementation uses system locking primitives to ensure there is no unavoidable
    /// contention.
    ///
    /// # Examples
    ///
    /// Use the default notification strategy:
    ///
    /// ```
    /// use event_listener::Event;
    ///
    /// let event = Event::new();
    ///
    /// // This notification gets lost because there are no listeners.
    /// event.notify(1);
    ///
    /// let listener1 = event.listen();
    /// let listener2 = event.listen();
    /// let listener3 = event.listen();
    ///
    /// // Notifies two listeners.
    /// //
    /// // Listener queueing is fair, which means `listener1` and `listener2`
    /// // get notified here since they start listening before `listener3`.
    /// event.notify(2);
    /// ```
    ///
    /// Notify without emitting a `SeqCst` fence. This uses the [`relaxed`] notification strategy.
    /// This is equivalent to calling [`Event::notify_relaxed()`].
    ///
    /// [`relaxed`]: IntoNotification::relaxed
    ///
    /// ```
    /// use event_listener::{IntoNotification, Event};
    /// use std::sync::atomic::{self, Ordering};
    ///
    /// let event = Event::new();
    ///
    /// // This notification gets lost because there are no listeners.
    /// event.notify(1.relaxed());
    ///
    /// let listener1 = event.listen();
    /// let listener2 = event.listen();
    /// let listener3 = event.listen();
    ///
    /// // We should emit a fence manually when using relaxed notifications.
    /// atomic::fence(Ordering::SeqCst);
    ///
    /// // Notifies two listeners.
    /// //
    /// // Listener queueing is fair, which means `listener1` and `listener2`
    /// // get notified here since they start listening before `listener3`.
    /// event.notify(2.relaxed());
    /// ```
    ///
    /// Notify additional listeners. In contrast to [`Event::notify()`], this method will notify `n`
    /// *additional* listeners that were previously unnotified. This uses the [`additional`]
    /// notification strategy. This is equivalent to calling [`Event::notify_additional()`].
    ///
    /// [`additional`]: IntoNotification::additional
    ///
    /// ```
    /// use event_listener::{IntoNotification, Event};
    ///
    /// let event = Event::new();
    ///
    /// // This notification gets lost because there are no listeners.
    /// event.notify(1.additional());
    ///
    /// let listener1 = event.listen();
    /// let listener2 = event.listen();
    /// let listener3 = event.listen();
    ///
    /// // Notifies two listeners.
    /// //
    /// // Listener queueing is fair, which means `listener1` and `listener2`
    /// // get notified here since they start listening before `listener3`.
    /// event.notify(1.additional());
    /// event.notify(1.additional());
    /// ```
    ///
    /// Notifies with the [`additional`] and [`relaxed`] strategies at the same time. This is
    /// equivalent to calling [`Event::notify_additional_relaxed()`].
    ///
    /// ```
    /// use event_listener::{IntoNotification, Event};
    /// use std::sync::atomic::{self, Ordering};
    ///
    /// let event = Event::new();
    ///
    /// // This notification gets lost because there are no listeners.
    /// event.notify(1.additional().relaxed());
    ///
    /// let listener1 = event.listen();
    /// let listener2 = event.listen();
    /// let listener3 = event.listen();
    ///
    /// // We should emit a fence manually when using relaxed notifications.
    /// atomic::fence(Ordering::SeqCst);
    ///
    /// // Notifies two listeners.
    /// //
    /// // Listener queueing is fair, which means `listener1` and `listener2`
    /// // get notified here since they start listening before `listener3`.
    /// event.notify(1.additional().relaxed());
    /// event.notify(1.additional().relaxed());
    /// ```
    #[inline]
    pub fn notify(&self, notify: impl IntoNotification<Tag = T>) -> usize {
        let notify = notify.into_notification();

        // Make sure the notification comes after whatever triggered it.
        notify.fence(notify::Internal::new());

        if let Some(inner) = self.try_inner() {
            let limit = if notify.is_additional(Internal::new()) {
                core::usize::MAX
            } else {
                notify.count(Internal::new())
            };

            // Notify if there is at least one unnotified listener and the number of notified
            // listeners is less than `limit`.
            if inner.needs_notification(limit) {
                return inner.notify(notify);
            }
        }

        0
    }

    /// Return a reference to the inner state if it has been initialized.
    #[inline]
    fn try_inner(&self) -> Option<&Inner<T>> {
        let inner = self.inner.load(Ordering::Acquire);
        unsafe { inner.as_ref() }
    }

    /// Returns a raw, initialized pointer to the inner state.
    ///
    /// This returns a raw pointer instead of reference because `from_raw`
    /// requires raw/mut provenance: <https://github.com/rust-lang/rust/pull/67339>.
    fn inner(&self) -> *const Inner<T> {
        let mut inner = self.inner.load(Ordering::Acquire);

        // If this is the first use, initialize the state.
        if inner.is_null() {
            // Allocate the state on the heap.
            let new = Arc::new(Inner::<T>::new());

            // Convert the state to a raw pointer.
            let new = Arc::into_raw(new) as *mut Inner<T>;

            // Replace the null pointer with the new state pointer.
            inner = self
                .inner
                .compare_exchange(inner, new, Ordering::AcqRel, Ordering::Acquire)
                .unwrap_or_else(|x| x);

            // Check if the old pointer value was indeed null.
            if inner.is_null() {
                // If yes, then use the new state pointer.
                inner = new;
            } else {
                // If not, that means a concurrent operation has initialized the state.
                // In that case, use the old pointer and deallocate the new one.
                unsafe {
                    drop(Arc::from_raw(new));
                }
            }
        }

        inner
    }

    /// Get the number of listeners currently listening to this [`Event`].
    ///
    /// This call returns the number of [`EventListener`]s that are currently listening to
    /// this event. It does this by acquiring the internal event lock and reading the listener
    /// count. Therefore it is only available for `std`-enabled platforms.
    ///
    /// # Caveats
    ///
    /// This function returns just a snapshot of the number of listeners at this point in time.
    /// Due to the nature of multi-threaded CPUs, it is possible that this number will be
    /// inaccurate by the time that this function returns.
    ///
    /// It is possible for the actual number to change at any point. Therefore, the number should
    /// only ever be used as a hint.
    ///
    /// # Examples
    ///
    /// ```
    /// use event_listener::Event;
    ///
    /// let event = Event::new();
    ///
    /// assert_eq!(event.total_listeners(), 0);
    ///
    /// let listener1 = event.listen();
    /// assert_eq!(event.total_listeners(), 1);
    ///
    /// let listener2 = event.listen();
    /// assert_eq!(event.total_listeners(), 2);
    ///
    /// drop(listener1);
    /// drop(listener2);
    /// assert_eq!(event.total_listeners(), 0);
    /// ```
    #[cfg(feature = "std")]
    #[inline]
    pub fn total_listeners(&self) -> usize {
        if let Some(inner) = self.try_inner() {
            inner.list.total_listeners()
        } else {
            0
        }
    }
}

impl Event<()> {
    /// Creates a new [`Event`].
    ///
    /// # Examples
    ///
    /// ```
    /// use event_listener::Event;
    ///
    /// let event = Event::new();
    /// ```
    #[inline]
    pub const fn new() -> Self {
        Self {
            inner: AtomicPtr::new(ptr::null_mut()),
        }
    }

    /// Notifies a number of active listeners without emitting a `SeqCst` fence.
    ///
    /// The number is allowed to be zero or exceed the current number of listeners.
    ///
    /// In contrast to [`Event::notify_additional()`], this method only makes sure *at least* `n`
    /// listeners among the active ones are notified.
    ///
    /// Unlike [`Event::notify()`], this method does not emit a `SeqCst` fence.
    ///
    /// This method only works for untagged events. In other cases, it is recommended to instead
    /// use [`Event::notify()`] like so:
    ///
    /// ```
    /// use event_listener::{IntoNotification, Event};
    /// let event = Event::new();
    ///
    /// // Old way:
    /// event.notify_relaxed(1);
    ///
    /// // New way:
    /// event.notify(1.relaxed());
    /// ```
    ///
    /// # Examples
    ///
    /// ```
    /// use event_listener::{Event, IntoNotification};
    /// use std::sync::atomic::{self, Ordering};
    ///
    /// let event = Event::new();
    ///
    /// // This notification gets lost because there are no listeners.
    /// event.notify_relaxed(1);
    ///
    /// let listener1 = event.listen();
    /// let listener2 = event.listen();
    /// let listener3 = event.listen();
    ///
    /// // We should emit a fence manually when using relaxed notifications.
    /// atomic::fence(Ordering::SeqCst);
    ///
    /// // Notifies two listeners.
    /// //
    /// // Listener queueing is fair, which means `listener1` and `listener2`
    /// // get notified here since they start listening before `listener3`.
    /// event.notify_relaxed(2);
    /// ```
    #[inline]
    pub fn notify_relaxed(&self, n: usize) -> usize {
        self.notify(n.relaxed())
    }

    /// Notifies a number of active and still unnotified listeners.
    ///
    /// The number is allowed to be zero or exceed the current number of listeners.
    ///
    /// In contrast to [`Event::notify()`], this method will notify `n` *additional* listeners that
    /// were previously unnotified.
    ///
    /// This method emits a `SeqCst` fence before notifying listeners.
    ///
    /// This method only works for untagged events. In other cases, it is recommended to instead
    /// use [`Event::notify()`] like so:
    ///
    /// ```
    /// use event_listener::{IntoNotification, Event};
    /// let event = Event::new();
    ///
    /// // Old way:
    /// event.notify_additional(1);
    ///
    /// // New way:
    /// event.notify(1.additional());
    /// ```
    ///
    /// # Examples
    ///
    /// ```
    /// use event_listener::Event;
    ///
    /// let event = Event::new();
    ///
    /// // This notification gets lost because there are no listeners.
    /// event.notify_additional(1);
    ///
    /// let listener1 = event.listen();
    /// let listener2 = event.listen();
    /// let listener3 = event.listen();
    ///
    /// // Notifies two listeners.
    /// //
    /// // Listener queueing is fair, which means `listener1` and `listener2`
    /// // get notified here since they start listening before `listener3`.
    /// event.notify_additional(1);
    /// event.notify_additional(1);
    /// ```
    #[inline]
    pub fn notify_additional(&self, n: usize) -> usize {
        self.notify(n.additional())
    }

    /// Notifies a number of active and still unnotified listeners without emitting a `SeqCst`
    /// fence.
    ///
    /// The number is allowed to be zero or exceed the current number of listeners.
    ///
    /// In contrast to [`Event::notify()`], this method will notify `n` *additional* listeners that
    /// were previously unnotified.
    ///
    /// Unlike [`Event::notify_additional()`], this method does not emit a `SeqCst` fence.
    ///
    /// This method only works for untagged events. In other cases, it is recommended to instead
    /// use [`Event::notify()`] like so:
    ///
    /// ```
    /// use event_listener::{IntoNotification, Event};
    /// let event = Event::new();
    ///
    /// // Old way:
    /// event.notify_additional_relaxed(1);
    ///
    /// // New way:
    /// event.notify(1.additional().relaxed());
    /// ```
    ///
    /// # Examples
    ///
    /// ```
    /// use event_listener::Event;
    /// use std::sync::atomic::{self, Ordering};
    ///
    /// let event = Event::new();
    ///
    /// // This notification gets lost because there are no listeners.
    /// event.notify(1);
    ///
    /// let listener1 = event.listen();
    /// let listener2 = event.listen();
    /// let listener3 = event.listen();
    ///
    /// // We should emit a fence manually when using relaxed notifications.
    /// atomic::fence(Ordering::SeqCst);
    ///
    /// // Notifies two listeners.
    /// //
    /// // Listener queueing is fair, which means `listener1` and `listener2`
    /// // get notified here since they start listening before `listener3`.
    /// event.notify_additional_relaxed(1);
    /// event.notify_additional_relaxed(1);
    /// ```
    #[inline]
    pub fn notify_additional_relaxed(&self, n: usize) -> usize {
        self.notify(n.additional().relaxed())
    }
}

impl<T> Drop for Event<T> {
    #[inline]
    fn drop(&mut self) {
        self.inner.with_mut(|&mut inner| {
            // If the state pointer has been initialized, drop it.
            if !inner.is_null() {
                unsafe {
                    drop(Arc::from_raw(inner));
                }
            }
        })
    }
}

/// A handle that is listening to an [`Event`].
///
/// This trait represents a type waiting for a notification from an [`Event`]. See the
/// [`EventListener`] type for more documentation on this trait's usage.
pub trait Listener<T = ()>: Future<Output = T> + __sealed::Sealed {
    /// Blocks until a notification is received.
    ///
    /// # Examples
    ///
    /// ```
    /// use event_listener::{Event, Listener};
    ///
    /// let event = Event::new();
    /// let mut listener = event.listen();
    ///
    /// // Notify `listener`.
    /// event.notify(1);
    ///
    /// // Receive the notification.
    /// listener.wait();
    /// ```
    #[cfg(all(feature = "std", not(target_family = "wasm")))]
    fn wait(self) -> T;

    /// Blocks until a notification is received or a timeout is reached.
    ///
    /// Returns `true` if a notification was received.
    ///
    /// # Examples
    ///
    /// ```
    /// use std::time::Duration;
    /// use event_listener::{Event, Listener};
    ///
    /// let event = Event::new();
    /// let mut listener = event.listen();
    ///
    /// // There are no notification so this times out.
    /// assert!(listener.wait_timeout(Duration::from_secs(1)).is_none());
    /// ```
    #[cfg(all(feature = "std", not(target_family = "wasm")))]
    fn wait_timeout(self, timeout: Duration) -> Option<T>;

    /// Blocks until a notification is received or a deadline is reached.
    ///
    /// Returns `true` if a notification was received.
    ///
    /// # Examples
    ///
    /// ```
    /// use std::time::{Duration, Instant};
    /// use event_listener::{Event, Listener};
    ///
    /// let event = Event::new();
    /// let mut listener = event.listen();
    ///
    /// // There are no notification so this times out.
    /// assert!(listener.wait_deadline(Instant::now() + Duration::from_secs(1)).is_none());
    /// ```
    #[cfg(all(feature = "std", not(target_family = "wasm")))]
    fn wait_deadline(self, deadline: Instant) -> Option<T>;

    /// Drops this listener and discards its notification (if any) without notifying another
    /// active listener.
    ///
    /// Returns `true` if a notification was discarded.
    ///
    /// # Examples
    ///
    /// ```
    /// use event_listener::{Event, Listener};
    ///
    /// let event = Event::new();
    /// let mut listener1 = event.listen();
    /// let mut listener2 = event.listen();
    ///
    /// event.notify(1);
    ///
    /// assert!(listener1.discard());
    /// assert!(!listener2.discard());
    /// ```
    fn discard(self) -> bool;

    /// Returns `true` if this listener listens to the given `Event`.
    ///
    /// # Examples
    ///
    /// ```
    /// use event_listener::{Event, Listener};
    ///
    /// let event = Event::new();
    /// let listener = event.listen();
    ///
    /// assert!(listener.listens_to(&event));
    /// ```
    fn listens_to(&self, event: &Event<T>) -> bool;

    /// Returns `true` if both listeners listen to the same `Event`.
    ///
    /// # Examples
    ///
    /// ```
    /// use event_listener::{Event, Listener};
    ///
    /// let event = Event::new();
    /// let listener1 = event.listen();
    /// let listener2 = event.listen();
    ///
    /// assert!(listener1.same_event(&listener2));
    /// ```
    fn same_event(&self, other: &Self) -> bool;
}

/// Implement the `Listener` trait using the underlying `InnerListener`.
macro_rules! forward_impl_to_listener {
    ($gen:ident => $ty:ty) => {
        impl<$gen> crate::Listener<$gen> for $ty {
            #[cfg(all(feature = "std", not(target_family = "wasm")))]
            fn wait(mut self) -> $gen {
                self.listener_mut().wait_internal(None).unwrap()
            }

            #[cfg(all(feature = "std", not(target_family = "wasm")))]
            fn wait_timeout(mut self, timeout: std::time::Duration) -> Option<$gen> {
                self.listener_mut()
                    .wait_internal(std::time::Instant::now().checked_add(timeout))
            }

            #[cfg(all(feature = "std", not(target_family = "wasm")))]
            fn wait_deadline(mut self, deadline: std::time::Instant) -> Option<$gen> {
                self.listener_mut().wait_internal(Some(deadline))
            }

            fn discard(mut self) -> bool {
                self.listener_mut().discard()
            }

            #[inline]
            fn listens_to(&self, event: &Event<$gen>) -> bool {
                core::ptr::eq::<Inner<$gen>>(
                    &*self.listener().event,
                    event.inner.load(core::sync::atomic::Ordering::Acquire),
                )
            }

            #[inline]
            fn same_event(&self, other: &$ty) -> bool {
                core::ptr::eq::<Inner<$gen>>(&*self.listener().event, &*other.listener().event)
            }
        }

        impl<$gen> Future for $ty {
            type Output = $gen;

            #[inline]
            fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<$gen> {
                self.listener_mut().poll_internal(cx)
            }
        }
    };
}

/// A guard waiting for a notification from an [`Event`].
///
/// There are two ways for a listener to wait for a notification:
///
/// 1. In an asynchronous manner using `.await`.
/// 2. In a blocking manner by calling [`EventListener::wait()`] on it.
///
/// If a notified listener is dropped without receiving a notification, dropping will notify
/// another active listener. Whether one *additional* listener will be notified depends on what
/// kind of notification was delivered.
///
/// See the [`Listener`] trait for the functionality exposed by this type.
///
/// This structure allocates the listener on the heap.
pub struct EventListener<T = ()> {
    listener: Pin<Box<InnerListener<T, Arc<Inner<T>>>>>,
}

unsafe impl<T: Send> Send for EventListener<T> {}
unsafe impl<T: Send> Sync for EventListener<T> {}

impl<T> core::panic::UnwindSafe for EventListener<T> {}
impl<T> core::panic::RefUnwindSafe for EventListener<T> {}
impl<T> Unpin for EventListener<T> {}

impl<T> fmt::Debug for EventListener<T> {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.debug_struct("EventListener").finish_non_exhaustive()
    }
}

impl<T> EventListener<T> {
    #[inline]
    fn listener(&self) -> &InnerListener<T, Arc<Inner<T>>> {
        &self.listener
    }

    #[inline]
    fn listener_mut(&mut self) -> Pin<&mut InnerListener<T, Arc<Inner<T>>>> {
        self.listener.as_mut()
    }
}

forward_impl_to_listener! { T => EventListener<T> }

/// Create a stack-based event listener for an [`Event`].
///
/// [`EventListener`] allocates the listener on the heap. While this works for most use cases, in
/// practice this heap allocation can be expensive for repeated uses. This method allows for
/// allocating the listener on the stack instead.
///
/// There are limitations to using this macro instead of the [`EventListener`] type, however.
/// Firstly, it is significantly less flexible. The listener is locked to the current stack
/// frame, meaning that it can't be returned or put into a place where it would go out of
/// scope. For instance, this will not work:
///
/// ```compile_fail
/// use event_listener::{Event, Listener, listener};
///
/// fn get_listener(event: &Event) -> impl Listener {
///     listener!(event => cant_return_this);
///     cant_return_this
/// }
/// ```
///
/// In addition, the types involved in creating this listener are not able to be named. Therefore
/// it cannot be used in hand-rolled futures or similar structures.
///
/// The type created by this macro implements [`Listener`], allowing it to be used in cases where
/// [`EventListener`] would normally be used.
///
/// ## Example
///
/// To use this macro, replace cases where you would normally use this...
///
/// ```no_compile
/// let listener = event.listen();
/// ```
///
/// ...with this:
///
/// ```no_compile
/// listener!(event => listener);
/// ```
///
/// Here is the top level example from this crate's documentation, but using [`listener`] instead
/// of [`EventListener`].
///
/// ```
/// use std::sync::atomic::{AtomicBool, Ordering};
/// use std::sync::Arc;
/// use std::thread;
/// use std::time::Duration;
/// use std::usize;
/// use event_listener::{Event, listener, IntoNotification, Listener};
///
/// let flag = Arc::new(AtomicBool::new(false));
/// let event = Arc::new(Event::new());
///
/// // Spawn a thread that will set the flag after 1 second.
/// thread::spawn({
///     let flag = flag.clone();
///     let event = event.clone();
///     move || {
///         // Wait for a second.
///         thread::sleep(Duration::from_secs(1));
///
///         // Set the flag.
///         flag.store(true, Ordering::SeqCst);
///
///         // Notify all listeners that the flag has been set.
///         event.notify(usize::MAX);
///     }
/// });
///
/// // Wait until the flag is set.
/// loop {
///     // Check the flag.
///     if flag.load(Ordering::SeqCst) {
///         break;
///     }
///
///     // Start listening for events.
///     // NEW: Changed to a stack-based listener.
///     listener!(event => listener);
///
///     // Check the flag again after creating the listener.
///     if flag.load(Ordering::SeqCst) {
///         break;
///     }
///
///     // Wait for a notification and continue the loop.
///     listener.wait();
/// }
/// ```
#[macro_export]
macro_rules! listener {
    ($event:expr => $listener:ident) => {
        let mut $listener = $crate::__private::StackSlot::new(&$event);
        // SAFETY: We shadow $listener so it can't be moved after.
        let mut $listener = unsafe { $crate::__private::Pin::new_unchecked(&mut $listener) };
        #[allow(unused_mut)]
        let mut $listener = $listener.listen();
    };
}

pin_project_lite::pin_project! {
    #[project(!Unpin)]
    #[project = ListenerProject]
    struct InnerListener<T, B: Borrow<Inner<T>>>
    where
        B: Unpin,
    {
        // The reference to the original event.
        event: B,

        // The inner state of the listener.
        //
        // This is only ever `None` during initialization. After `listen()` has completed, this
        // should be `Some`.
        #[pin]
        listener: Option<sys::Listener<T>>,
    }

    impl<T, B: Borrow<Inner<T>>> PinnedDrop for InnerListener<T, B>
    where
        B: Unpin,
    {
        fn drop(mut this: Pin<&mut Self>) {
            // If we're being dropped, we need to remove ourself from the list.
            let this = this.project();
            (*this.event).borrow().remove(this.listener, true);
        }
    }
}

unsafe impl<T: Send, B: Borrow<Inner<T>> + Unpin + Send> Send for InnerListener<T, B> {}
unsafe impl<T: Send, B: Borrow<Inner<T>> + Unpin + Sync> Sync for InnerListener<T, B> {}

impl<T, B: Borrow<Inner<T>> + Unpin> InnerListener<T, B> {
    /// Insert this listener into the linked list.
    #[inline]
    fn listen(self: Pin<&mut Self>) {
        let this = self.project();
        (*this.event).borrow().insert(this.listener);
    }

    /// Wait until the provided deadline.
    #[cfg(all(feature = "std", not(target_family = "wasm")))]
    fn wait_internal(mut self: Pin<&mut Self>, deadline: Option<Instant>) -> Option<T> {
        fn parker_and_task() -> (Parker, Task) {
            let parker = Parker::new();
            let unparker = parker.unparker();
            (parker, Task::Unparker(unparker))
        }

        std::thread_local! {
            /// Cached thread-local parker/unparker pair.
            static PARKER: (Parker, Task) = parker_and_task();
        }

        // Try to borrow the thread-local parker/unparker pair.
        PARKER
            .try_with({
                let this = self.as_mut();
                |(parker, unparker)| this.wait_with_parker(deadline, parker, unparker.as_task_ref())
            })
            .unwrap_or_else(|_| {
                // If the pair isn't accessible, we may be being called in a destructor.
                // Just create a new pair.
                let (parker, unparker) = parking::pair();
                self.as_mut()
                    .wait_with_parker(deadline, &parker, TaskRef::Unparker(&unparker))
            })
    }

    /// Wait until the provided deadline using the specified parker/unparker pair.
    #[cfg(all(feature = "std", not(target_family = "wasm")))]
    fn wait_with_parker(
        self: Pin<&mut Self>,
        deadline: Option<Instant>,
        parker: &Parker,
        unparker: TaskRef<'_>,
    ) -> Option<T> {
        let mut this = self.project();
        let inner = (*this.event).borrow();

        // Set the listener's state to `Task`.
        if let Some(tag) = inner.register(this.listener.as_mut(), unparker).notified() {
            // We were already notified, so we don't need to park.
            return Some(tag);
        }

        // Wait until a notification is received or the timeout is reached.
        loop {
            match deadline {
                None => parker.park(),

                Some(deadline) => {
                    // Make sure we're not timed out already.
                    let now = Instant::now();
                    if now >= deadline {
                        // Remove our entry and check if we were notified.
                        return inner
                            .remove(this.listener.as_mut(), false)
                            .expect("We never removed ourself from the list")
                            .notified();
                    }
                    parker.park_deadline(deadline);
                }
            }

            // See if we were notified.
            if let Some(tag) = inner.register(this.listener.as_mut(), unparker).notified() {
                return Some(tag);
            }
        }
    }

    /// Drops this listener and discards its notification (if any) without notifying another
    /// active listener.
    fn discard(self: Pin<&mut Self>) -> bool {
        let this = self.project();
        (*this.event)
            .borrow()
            .remove(this.listener, false)
            .map_or(false, |state| state.is_notified())
    }

    /// Poll this listener for a notification.
    fn poll_internal(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<T> {
        let this = self.project();
        let inner = (*this.event).borrow();

        // Try to register the listener.
        match inner
            .register(this.listener, TaskRef::Waker(cx.waker()))
            .notified()
        {
            Some(tag) => {
                // We were already notified, so we don't need to park.
                Poll::Ready(tag)
            }

            None => {
                // We're now waiting for a notification.
                Poll::Pending
            }
        }
    }
}

/// The state of a listener.
#[derive(PartialEq)]
enum State<T> {
    /// The listener was just created.
    Created,

    /// The listener has received a notification.
    ///
    /// The `bool` is `true` if this was an "additional" notification.
    Notified {
        /// Whether or not this is an "additional" notification.
        additional: bool,

        /// The tag associated with the notification.
        tag: T,
    },

    /// A task is waiting for a notification.
    Task(Task),

    /// Empty hole used to replace a notified listener.
    NotifiedTaken,
}

impl<T> fmt::Debug for State<T> {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        match self {
            Self::Created => f.write_str("Created"),
            Self::Notified { additional, .. } => f
                .debug_struct("Notified")
                .field("additional", additional)
                .finish(),
            Self::Task(_) => f.write_str("Task(_)"),
            Self::NotifiedTaken => f.write_str("NotifiedTaken"),
        }
    }
}

impl<T> State<T> {
    fn is_notified(&self) -> bool {
        matches!(self, Self::Notified { .. } | Self::NotifiedTaken)
    }

    /// If this state was notified, return the tag associated with the notification.
    #[allow(unused)]
    fn notified(self) -> Option<T> {
        match self {
            Self::Notified { tag, .. } => Some(tag),
            Self::NotifiedTaken => panic!("listener was already notified but taken"),
            _ => None,
        }
    }
}

/// The result of registering a listener.
#[derive(Debug, PartialEq)]
enum RegisterResult<T> {
    /// The listener was already notified.
    Notified(T),

    /// The listener has been registered.
    Registered,

    /// The listener was never inserted into the list.
    NeverInserted,
}

impl<T> RegisterResult<T> {
    /// Whether or not the listener was notified.
    ///
    /// Panics if the listener was never inserted into the list.
    fn notified(self) -> Option<T> {
        match self {
            Self::Notified(tag) => Some(tag),
            Self::Registered => None,
            Self::NeverInserted => panic!("listener was never inserted into the list"),
        }
    }
}

/// A task that can be woken up.
#[derive(Debug, Clone)]
enum Task {
    /// A waker that wakes up a future.
    Waker(Waker),

    /// An unparker that wakes up a thread.
    #[cfg(all(feature = "std", not(target_family = "wasm")))]
    Unparker(Unparker),
}

impl Task {
    fn as_task_ref(&self) -> TaskRef<'_> {
        match self {
            Self::Waker(waker) => TaskRef::Waker(waker),
            #[cfg(all(feature = "std", not(target_family = "wasm")))]
            Self::Unparker(unparker) => TaskRef::Unparker(unparker),
        }
    }

    fn wake(self) {
        match self {
            Self::Waker(waker) => waker.wake(),
            #[cfg(all(feature = "std", not(target_family = "wasm")))]
            Self::Unparker(unparker) => {
                unparker.unpark();
            }
        }
    }
}

impl PartialEq for Task {
    fn eq(&self, other: &Self) -> bool {
        self.as_task_ref().will_wake(other.as_task_ref())
    }
}

/// A reference to a task.
#[derive(Clone, Copy)]
enum TaskRef<'a> {
    /// A waker that wakes up a future.
    Waker(&'a Waker),

    /// An unparker that wakes up a thread.
    #[cfg(all(feature = "std", not(target_family = "wasm")))]
    Unparker(&'a Unparker),
}

impl TaskRef<'_> {
    /// Tells if this task will wake up the other task.
    #[allow(unreachable_patterns)]
    fn will_wake(self, other: Self) -> bool {
        match (self, other) {
            (Self::Waker(a), Self::Waker(b)) => a.will_wake(b),
            #[cfg(all(feature = "std", not(target_family = "wasm")))]
            (Self::Unparker(_), Self::Unparker(_)) => {
                // TODO: Use unreleased will_unpark API.
                false
            }
            _ => false,
        }
    }

    /// Converts this task reference to a task by cloning.
    fn into_task(self) -> Task {
        match self {
            Self::Waker(waker) => Task::Waker(waker.clone()),
            #[cfg(all(feature = "std", not(target_family = "wasm")))]
            Self::Unparker(unparker) => Task::Unparker(unparker.clone()),
        }
    }
}

/// Synchronization primitive implementation.
mod sync {
    pub(super) use core::cell;

    #[cfg(not(feature = "portable-atomic"))]
    pub(super) use alloc::sync::Arc;
    #[cfg(not(feature = "portable-atomic"))]
    pub(super) use core::sync::atomic;

    #[cfg(feature = "portable-atomic")]
    pub(super) use portable_atomic_crate as atomic;
    #[cfg(feature = "portable-atomic")]
    pub(super) use portable_atomic_util::Arc;

    #[cfg(feature = "std")]
    pub(super) use std::sync::{Mutex, MutexGuard};

    pub(super) trait WithMut {
        type Output;

        fn with_mut<F, R>(&mut self, f: F) -> R
        where
            F: FnOnce(&mut Self::Output) -> R;
    }

    impl<T> WithMut for atomic::AtomicPtr<T> {
        type Output = *mut T;

        #[inline]
        fn with_mut<F, R>(&mut self, f: F) -> R
        where
            F: FnOnce(&mut Self::Output) -> R,
        {
            f(self.get_mut())
        }
    }
}

fn __test_send_and_sync() {
    fn _assert_send<T: Send>() {}
    fn _assert_sync<T: Sync>() {}

    _assert_send::<crate::__private::StackSlot<'_, ()>>();
    _assert_send::<Event<()>>();
    _assert_sync::<Event<()>>();
    _assert_send::<EventListener<()>>();
    _assert_sync::<EventListener<()>>();
}

#[doc(hidden)]
mod __sealed {
    use super::{EventListener, __private::StackListener};

    pub trait Sealed {}
    impl<T> Sealed for EventListener<T> {}
    impl<T> Sealed for StackListener<'_, '_, T> {}
}

/// Semver exempt module.
#[doc(hidden)]
pub mod __private {
    pub use core::pin::Pin;

    use super::{Event, Inner, InnerListener};
    use core::fmt;
    use core::future::Future;
    use core::task::{Context, Poll};

    pin_project_lite::pin_project! {
        /// Space on the stack where a stack-based listener can be allocated.
        #[doc(hidden)]
        #[project(!Unpin)]
        pub struct StackSlot<'ev, T> {
            #[pin]
            listener: InnerListener<T, &'ev Inner<T>>
        }
    }

    impl<T> fmt::Debug for StackSlot<'_, T> {
        #[inline]
        fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
            f.debug_struct("StackSlot").finish_non_exhaustive()
        }
    }

    impl<T> core::panic::UnwindSafe for StackSlot<'_, T> {}
    impl<T> core::panic::RefUnwindSafe for StackSlot<'_, T> {}
    unsafe impl<T> Send for StackSlot<'_, T> {}

    impl<'ev, T> StackSlot<'ev, T> {
        /// Create a new `StackSlot` on the stack.
        #[inline]
        #[doc(hidden)]
        pub fn new(event: &'ev Event<T>) -> Self {
            let inner = unsafe { &*event.inner() };
            Self {
                listener: InnerListener {
                    event: inner,
                    listener: None,
                },
            }
        }

        /// Start listening on this `StackSlot`.
        #[inline]
        #[doc(hidden)]
        pub fn listen(mut self: Pin<&mut Self>) -> StackListener<'ev, '_, T> {
            // Insert ourselves into the list.
            self.as_mut().project().listener.listen();

            // We are now listening.
            StackListener { slot: self }
        }
    }

    /// A stack-based `EventListener`.
    #[doc(hidden)]
    pub struct StackListener<'ev, 'stack, T> {
        slot: Pin<&'stack mut StackSlot<'ev, T>>,
    }

    impl<T> core::panic::UnwindSafe for StackListener<'_, '_, T> {}
    impl<T> core::panic::RefUnwindSafe for StackListener<'_, '_, T> {}
    impl<T> Unpin for StackListener<'_, '_, T> {}

    impl<T> fmt::Debug for StackListener<'_, '_, T> {
        #[inline]
        fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
            f.debug_struct("StackListener").finish_non_exhaustive()
        }
    }

    impl<'ev, T> StackListener<'ev, '_, T> {
        #[inline]
        fn listener(&self) -> &InnerListener<T, &'ev Inner<T>> {
            &self.slot.listener
        }

        #[inline]
        fn listener_mut(&mut self) -> Pin<&mut InnerListener<T, &'ev Inner<T>>> {
            self.slot.as_mut().project().listener
        }
    }

    forward_impl_to_listener! { T => StackListener<'_, '_, T> }
}