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use core::ffi::c_void;
use core::ptr::NonNull;
/// Raw display handle for UIKit.
#[non_exhaustive]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct UiKitDisplayHandle {}
impl UiKitDisplayHandle {
/// Create a new empty display handle.
///
///
/// # Example
///
/// ```
/// # use raw_window_handle::UiKitDisplayHandle;
/// let handle = UiKitDisplayHandle::new();
/// ```
pub fn new() -> Self {
Self {}
}
}
/// Raw window handle for UIKit.
#[non_exhaustive]
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct UiKitWindowHandle {
/// A pointer to an `UIView` object.
pub ui_view: NonNull<c_void>,
/// A pointer to an `UIViewController` object, if the view has one.
pub ui_view_controller: Option<NonNull<c_void>>,
}
impl UiKitWindowHandle {
/// Create a new handle to a view.
///
///
/// # Example
///
/// ```
/// # use core::ptr::NonNull;
/// # use raw_window_handle::UiKitWindowHandle;
/// # type UIView = ();
/// #
/// let view: &UIView;
/// # view = &();
/// let mut handle = UiKitWindowHandle::new(NonNull::from(view).cast());
/// // Optionally set the view controller.
/// handle.ui_view_controller = None;
/// ```
pub fn new(ui_view: NonNull<c_void>) -> Self {
Self {
ui_view,
ui_view_controller: None,
}
}
}