1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142
//! Protocols related to window management
#![cfg_attr(rustfmt, rustfmt_skip)]
#[cfg(feature = "staging")]
pub mod activation {
//! The way for a client to pass focus to another toplevel is as follows.
//!
//! The client that intends to activate another toplevel uses the
//! xdg_activation_v1.get_activation_token request to get an activation token.
//! This token is then passed to the client to be activated through a separate
//! band of communication. The client to be activated will then pass the token
//! it received to the xdg_activation_v1.activate request. The compositor can
//! then use this token to decide how to react to the activation request.
//!
//! The token the activating client gets may be ineffective either already at
//! the time it receives it, for example if it was not focused, for focus
//! stealing prevention. The activating client will have no way to discover
//! the validity of the token, and may still forward it to the to be activated
//! client.
//!
//! The created activation token may optionally get information attached to it
//! that can be used by the compositor to identify the application that we
//! intend to activate. This can for example be used to display a visual hint
//! about what application is being started.
#[allow(missing_docs)]
pub mod v1 {
wayland_protocol!(
"./protocols/staging/xdg-activation/xdg-activation-v1.xml",
[]
);
}
}
#[cfg(feature = "unstable")]
pub mod decoration {
//! This interface allows a compositor to announce support for server-side
//! decorations.
//! A window decoration is a set of window controls as deemed appropriate by
//! the party managing them, such as user interface components used to move,
//! resize and change a window's state.
//! A client can use this protocol to request being decorated by a supporting
//! compositor.
//! If compositor and client do not negotiate the use of a server-side
//! decoration using this protocol, clients continue to self-decorate as they
//! see fit.
/// Unstable version 1
pub mod zv1 {
wayland_protocol!(
"./protocols/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml",
[crate::xdg::shell]
);
}
}
#[cfg(feature = "unstable")]
pub mod foreign {
//! Protocol for exporting xdg surface handles
//!
//! This protocol specifies a way for making it possible to reference a surface
//! of a different client. With such a reference, a client can, by using the
//! interfaces provided by this protocol, manipulate the relationship between
//! its own surfaces and the surface of some other client. For example, stack
//! some of its own surface above the other clients surface.
//!
//! In order for a client A to get a reference of a surface of client B, client
//! B must first export its surface using xdg_exporter.export. Upon doing this,
//! client B will receive a handle (a unique string) that it may share with
//! client A in some way (for example D-Bus). After client A has received the
//! handle from client B, it may use xdg_importer.import to create a reference
//! to the surface client B just exported. See the corresponding requests for
//! details.
//!
//! A possible use case for this is out-of-process dialogs. For example when a
//! sandboxed client without file system access needs the user to select a file
//! on the file system, given sandbox environment support, it can export its
//! surface, passing the exported surface handle to an unsandboxed process that
//! can show a file browser dialog and stack it above the sandboxed client's
//! surface.
/// Unstable version 1
pub mod zv1 {
wayland_protocol!(
"./protocols/unstable/xdg-foreign/xdg-foreign-unstable-v1.xml",
[]
);
}
/// Unstable version 2
pub mod zv2 {
wayland_protocol!(
"./protocols/unstable/xdg-foreign/xdg-foreign-unstable-v2.xml",
[]
);
}
}
#[cfg(feature = "unstable")]
pub mod xdg_output {
//! Protocol to describe output regions
//!
//! This protocol aims at describing outputs in a way which is more in line
//! with the concept of an output on desktop oriented systems.
//!
//! Some information are more specific to the concept of an output for
//! a desktop oriented system and may not make sense in other applications,
//! such as IVI systems for example.
//!
//! Typically, the global compositor space on a desktop system is made of
//! a contiguous or overlapping set of rectangular regions.
//!
//! Some of the information provided in this protocol might be identical
//! to their counterparts already available from wl_output, in which case
//! the information provided by this protocol should be preferred to their
//! equivalent in wl_output. The goal is to move the desktop specific
//! concepts (such as output location within the global compositor space,
//! the connector name and types, etc.) out of the core wl_output protocol.
/// Unstable version 1
pub mod zv1 {
wayland_protocol!(
"./protocols/unstable/xdg-output/xdg-output-unstable-v1.xml",
[]
);
}
}
pub mod shell {
//! XDG Shell protocol
//!
//! Exposes the `xdg_wm_base` global, which deprecates and replaces `wl_shell`.
wayland_protocol!(
"./protocols/stable/xdg-shell/xdg-shell.xml",
[]
);
}