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create surfaces that are layers of the desktop

Clients can use this interface to assign the surface_layer role to wl_surfaces. Such surfaces are assigned to a “layer” of the output and rendered with a defined z-depth respective to each other. They may also be anchored to the edges and corners of a screen and specify input handling semantics. This interface should be suitable for the implementation of many desktop shell components, and a broad number of other applications that interact with the desktop.

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