pub struct VaryingLocation {
pub location: u32,
pub index: u32,
}
Fields§
§location: u32
The location of the global.
This corresponds to layout(location = ..)
in GLSL.
index: u32
The index which can be used for dual source blending.
This corresponds to layout(index = ..)
in GLSL.
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for VaryingLocation
impl Send for VaryingLocation
impl Sync for VaryingLocation
impl Unpin for VaryingLocation
impl UnwindSafe for VaryingLocation
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more