pub type MotionEvent = ButtonPressEvent;

Aliased Type§

struct MotionEvent {
Show 22 fields pub response_type: u8, pub extension: u8, pub sequence: u16, pub length: u32, pub event_type: u16, pub deviceid: u16, pub time: u32, pub detail: u32, pub root: u32, pub event: u32, pub child: u32, pub root_x: i32, pub root_y: i32, pub event_x: i32, pub event_y: i32, pub sourceid: u16, pub flags: PointerEventFlags, pub mods: ModifierInfo, pub group: GroupInfo, pub button_mask: Vec<u32>, pub valuator_mask: Vec<u32>, pub axisvalues: Vec<Fp3232>,
}

Fields§

§response_type: u8§extension: u8§sequence: u16§length: u32§event_type: u16§deviceid: u16§time: u32§detail: u32§root: u32§event: u32§child: u32§root_x: i32§root_y: i32§event_x: i32§event_y: i32§sourceid: u16§flags: PointerEventFlags§mods: ModifierInfo§group: GroupInfo§button_mask: Vec<u32>§valuator_mask: Vec<u32>§axisvalues: Vec<Fp3232>