#[repr(C)]pub struct PhysicalDeviceFragmentShaderInterlockFeaturesEXT {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub fragment_shader_sample_interlock: Bool32,
pub fragment_shader_pixel_interlock: Bool32,
pub fragment_shader_shading_rate_interlock: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§fragment_shader_sample_interlock: Bool32
§fragment_shader_pixel_interlock: Bool32
§fragment_shader_shading_rate_interlock: Bool32
Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl Clone for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
source§fn clone(&self) -> PhysicalDeviceFragmentShaderInterlockFeaturesEXT
fn clone(&self) -> PhysicalDeviceFragmentShaderInterlockFeaturesEXT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl TaggedStructure for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl TaggedStructure for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT
impl Copy for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl ExtendsDeviceCreateInfo for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl !Send for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl !Sync for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl Unpin for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
impl UnwindSafe for PhysicalDeviceFragmentShaderInterlockFeaturesEXT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more