#[repr(C)]pub struct PhysicalDeviceShaderDrawParametersFeatures {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_draw_parameters: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_draw_parameters: Bool32
Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderDrawParametersFeatures
impl Clone for PhysicalDeviceShaderDrawParametersFeatures
source§fn clone(&self) -> PhysicalDeviceShaderDrawParametersFeatures
fn clone(&self) -> PhysicalDeviceShaderDrawParametersFeatures
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl TaggedStructure for PhysicalDeviceShaderDrawParametersFeatures
impl TaggedStructure for PhysicalDeviceShaderDrawParametersFeatures
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES
impl Copy for PhysicalDeviceShaderDrawParametersFeatures
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderDrawParametersFeatures
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderDrawParametersFeatures
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceShaderDrawParametersFeatures
impl !Send for PhysicalDeviceShaderDrawParametersFeatures
impl !Sync for PhysicalDeviceShaderDrawParametersFeatures
impl Unpin for PhysicalDeviceShaderDrawParametersFeatures
impl UnwindSafe for PhysicalDeviceShaderDrawParametersFeatures
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more