#[repr(C)]pub struct PhysicalDeviceShaderTerminateInvocationFeatures {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_terminate_invocation: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§p_next: *mut c_void
§shader_terminate_invocation: Bool32
Implementations§
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderTerminateInvocationFeatures
impl Clone for PhysicalDeviceShaderTerminateInvocationFeatures
source§fn clone(&self) -> PhysicalDeviceShaderTerminateInvocationFeatures
fn clone(&self) -> PhysicalDeviceShaderTerminateInvocationFeatures
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl TaggedStructure for PhysicalDeviceShaderTerminateInvocationFeatures
impl TaggedStructure for PhysicalDeviceShaderTerminateInvocationFeatures
const STRUCTURE_TYPE: StructureType = StructureType::PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES
impl Copy for PhysicalDeviceShaderTerminateInvocationFeatures
impl ExtendsDeviceCreateInfo for PhysicalDeviceShaderTerminateInvocationFeatures
impl ExtendsPhysicalDeviceFeatures2 for PhysicalDeviceShaderTerminateInvocationFeatures
Auto Trait Implementations§
impl RefUnwindSafe for PhysicalDeviceShaderTerminateInvocationFeatures
impl !Send for PhysicalDeviceShaderTerminateInvocationFeatures
impl !Sync for PhysicalDeviceShaderTerminateInvocationFeatures
impl Unpin for PhysicalDeviceShaderTerminateInvocationFeatures
impl UnwindSafe for PhysicalDeviceShaderTerminateInvocationFeatures
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more