Crate async_task
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Task abstraction for building executors.
To spawn a future onto an executor, we first need to allocate it on the heap and keep some state attached to it. The state indicates whether the future is ready for polling, waiting to be woken up, or completed. Such a stateful future is called a task.
All executors have a queue that holds scheduled tasks:
let (sender, receiver) = flume::unbounded();
A task is created using either spawn()
, spawn_local()
, or spawn_unchecked()
which
return a Runnable
and a Task
:
// A future that will be spawned.
let future = async { 1 + 2 };
// A function that schedules the task when it gets woken up.
let schedule = move |runnable| sender.send(runnable).unwrap();
// Construct a task.
let (runnable, task) = async_task::spawn(future, schedule);
// Push the task into the queue by invoking its schedule function.
runnable.schedule();
The Runnable
is used to poll the task’s future, and the Task
is used to await its
output.
Finally, we need a loop that takes scheduled tasks from the queue and runs them:
for runnable in receiver {
runnable.run();
}
Method run()
polls the task’s future once. Then, the Runnable
vanishes and only reappears when its Waker
wakes the task, thus
scheduling it to be run again.
Structs
- A builder that creates a new task.
- A spawned task with a fallible response.
- A handle to a runnable task.
- Extra scheduling information that can be passed to the scheduling function.
- A spawned task.
- Pass a scheduling function with more scheduling information - a.k.a.
ScheduleInfo
.
Traits
- The trait for scheduling functions.
Functions
- Creates a new task.
- Creates a new thread-local task.