Function bevy::animation::animation_player
source · pub fn animation_player(
time: Res<'_, Time>,
animations: Res<'_, Assets<AnimationClip>>,
children: Query<'_, '_, &Children>,
names: Query<'_, '_, &Name>,
transforms: Query<'_, '_, &mut Transform>,
morphs: Query<'_, '_, &mut MorphWeights>,
parents: Query<'_, '_, (Has<AnimationPlayer>, Option<&Parent>)>,
animation_players: Query<'_, '_, (Entity, Option<&Parent>, &mut AnimationPlayer)>
)
Expand description
System that will play all animations, using any entity with a AnimationPlayer
and a Handle<AnimationClip>
as an animation root