Struct bevy::prelude::BlendInput
source · pub struct BlendInput<T> {
pub weight: f32,
pub value: T,
pub additive: bool,
}
Expand description
An individual input for Animatable::blend
.
Fields§
§weight: f32
The individual item’s weight. This may not be bound to the range [0.0, 1.0]
.
value: T
The input value to be blended.
additive: bool
Whether or not to additively blend this input into the final result.
Auto Trait Implementations§
impl<T> RefUnwindSafe for BlendInput<T>where
T: RefUnwindSafe,
impl<T> Send for BlendInput<T>where
T: Send,
impl<T> Sync for BlendInput<T>where
T: Sync,
impl<T> Unpin for BlendInput<T>where
T: Unpin,
impl<T> UnwindSafe for BlendInput<T>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Convert
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) to Rc<Any>
. Rc<Any>
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.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &mut Trait
’s.