Struct bevy::prelude::WorldChildBuilder
source · pub struct WorldChildBuilder<'w> { /* private fields */ }
Expand description
Struct for adding children to an entity directly through the World
for use in exclusive systems.
Implementations§
source§impl<'w> WorldChildBuilder<'w>
impl<'w> WorldChildBuilder<'w>
sourcepub fn spawn_empty(&mut self) -> EntityWorldMut<'_>
pub fn spawn_empty(&mut self) -> EntityWorldMut<'_>
sourcepub fn parent_entity(&self) -> Entity
pub fn parent_entity(&self) -> Entity
Returns the parent entity of this WorldChildBuilder
.
Trait Implementations§
Auto Trait Implementations§
impl<'w> !RefUnwindSafe for WorldChildBuilder<'w>
impl<'w> Send for WorldChildBuilder<'w>
impl<'w> Sync for WorldChildBuilder<'w>
impl<'w> Unpin for WorldChildBuilder<'w>
impl<'w> !UnwindSafe for WorldChildBuilder<'w>
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source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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T: ?Sized,
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T: ?Sized,
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T: Any,
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