Function bevy::sprite::extract_mesh2d
source · pub fn extract_mesh2d(
commands: Commands<'_, '_>,
previous_len: Local<'_, usize>,
render_mesh_instances: ResMut<'_, RenderMesh2dInstances>,
query: Extract<'_, '_, Query<'_, '_, (Entity, &ViewVisibility, &GlobalTransform, &Mesh2dHandle, Has<NoAutomaticBatching>)>>
)