Function bevy::sprite::extract_mesh2d

source ·
pub fn extract_mesh2d(
    commands: Commands<'_, '_>,
    previous_len: Local<'_, usize>,
    render_mesh_instances: ResMut<'_, RenderMesh2dInstances>,
    query: Extract<'_, '_, Query<'_, '_, (Entity, &ViewVisibility, &GlobalTransform, &Mesh2dHandle, Has<NoAutomaticBatching>)>>
)