Function bevy::ui::extract_uinode_outlines
source · pub fn extract_uinode_outlines(
commands: Commands<'_, '_>,
extracted_uinodes: ResMut<'_, ExtractedUiNodes>,
default_ui_camera: Extract<'_, '_, DefaultUiCamera<'_, '_>>,
uinode_query: Extract<'_, '_, Query<'_, '_, (&Node, &GlobalTransform, &Outline, &ViewVisibility, Option<&CalculatedClip>, Option<&TargetCamera>)>>
)