pub fn update_egui_textures_system(
    egui_render_output: Query<'_, '_, (Entity, &mut EguiRenderOutput), With<Window>>,
    egui_managed_textures: ResMut<'_, EguiManagedTextures>,
    image_assets: ResMut<'_, Assets<Image>>,
    egui_settings: Res<'_, EguiSettings>
)
Expand description

Updates textures painted by Egui.