Function bevy_pbr::extract_materials
source · pub fn extract_materials<M: Material>(
commands: Commands<'_, '_>,
events: Extract<'_, '_, EventReader<'_, '_, AssetEvent<M>>>,
assets: Extract<'_, '_, Res<'_, Assets<M>>>
)
Expand description
This system extracts all created or modified assets of the corresponding Material
type
into the “render world”.