Function bevy_pbr::extract_skins

source ·
pub fn extract_skins(
    skin_indices: ResMut<'_, SkinIndices>,
    uniform: ResMut<'_, SkinUniform>,
    query: Extract<'_, '_, Query<'_, '_, (Entity, &ViewVisibility, &SkinnedMesh)>>,
    inverse_bindposes: Extract<'_, '_, Res<'_, Assets<SkinnedMeshInverseBindposes>>>,
    joints: Extract<'_, '_, Query<'_, '_, &GlobalTransform>>
)