Function bevy_pbr::extract_skins
source · pub fn extract_skins(
skin_indices: ResMut<'_, SkinIndices>,
uniform: ResMut<'_, SkinUniform>,
query: Extract<'_, '_, Query<'_, '_, (Entity, &ViewVisibility, &SkinnedMesh)>>,
inverse_bindposes: Extract<'_, '_, Res<'_, Assets<SkinnedMeshInverseBindposes>>>,
joints: Extract<'_, '_, Query<'_, '_, &GlobalTransform>>
)