Struct bevy_render::view::visibility::ViewVisibility
source · pub struct ViewVisibility(/* private fields */);
Expand description
Algorithmically-computed indication of whether an entity is visible and should be extracted for rendering.
Each frame, this will be reset to false
during VisibilityPropagate
systems in PostUpdate
.
Later in the frame, systems in CheckVisibility
will mark any visible entities using ViewVisibility::set
.
Because of this, values of this type will be marked as changed every frame, even when they do not change.
If you wish to add custom visibility system that sets this value, make sure you add it to the CheckVisibility
set.
Implementations§
source§impl ViewVisibility
impl ViewVisibility
sourcepub fn get(self) -> bool
pub fn get(self) -> bool
Returns true
if the entity is visible in any view.
Otherwise, returns false
.
sourcepub fn set(&mut self)
pub fn set(&mut self)
Sets the visibility to true
. This should not be considered reversible for a given frame,
as this component tracks whether or not the entity visible in any view.
This will be automatically reset to false
every frame in VisibilityPropagate
and then set
to the proper value in CheckVisibility
.
You should only manually set this if you are defining a custom visibility system,
in which case the system should be placed in the CheckVisibility
set.
For normal user-defined entity visibility, see Visibility
.
Trait Implementations§
source§impl Clone for ViewVisibility
impl Clone for ViewVisibility
source§fn clone(&self) -> ViewVisibility
fn clone(&self) -> ViewVisibility
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Component for ViewVisibility
impl Component for ViewVisibility
§type Storage = TableStorage
type Storage = TableStorage
TableStorage
or SparseStorage
.source§impl Debug for ViewVisibility
impl Debug for ViewVisibility
source§impl Default for ViewVisibility
impl Default for ViewVisibility
source§fn default() -> ViewVisibility
fn default() -> ViewVisibility
source§impl Deref for ViewVisibility
impl Deref for ViewVisibility
source§impl FromReflect for ViewVisibility
impl FromReflect for ViewVisibility
source§fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
Self
from a reflected value.source§fn take_from_reflect(
reflect: Box<dyn Reflect>
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect> ) -> Result<Self, Box<dyn Reflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moresource§impl GetTypeRegistration for ViewVisibility
impl GetTypeRegistration for ViewVisibility
source§impl PartialEq for ViewVisibility
impl PartialEq for ViewVisibility
source§fn eq(&self, other: &ViewVisibility) -> bool
fn eq(&self, other: &ViewVisibility) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl Reflect for ViewVisibility
impl Reflect for ViewVisibility
source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
.source§fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect
trait object. Read moresource§fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
source§fn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
source§fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
source§impl TupleStruct for ViewVisibility
impl TupleStruct for ViewVisibility
source§fn field(&self, index: usize) -> Option<&dyn Reflect>
fn field(&self, index: usize) -> Option<&dyn Reflect>
index
as a
&dyn Reflect
.source§fn field_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
fn field_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
index
as a &mut dyn Reflect
.source§fn iter_fields(&self) -> TupleStructFieldIter<'_>
fn iter_fields(&self) -> TupleStructFieldIter<'_>
source§fn clone_dynamic(&self) -> DynamicTupleStruct
fn clone_dynamic(&self) -> DynamicTupleStruct
DynamicTupleStruct
.source§impl TypePath for ViewVisibility
impl TypePath for ViewVisibility
source§fn type_path() -> &'static str
fn type_path() -> &'static str
source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
source§impl Typed for ViewVisibility
impl Typed for ViewVisibility
impl Copy for ViewVisibility
impl Eq for ViewVisibility
impl StructuralEq for ViewVisibility
impl StructuralPartialEq for ViewVisibility
Auto Trait Implementations§
impl RefUnwindSafe for ViewVisibility
impl Send for ViewVisibility
impl Sync for ViewVisibility
impl Unpin for ViewVisibility
impl UnwindSafe for ViewVisibility
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source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
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