pub struct DrawMesh;
Trait Implementations§
source§impl<P: PhaseItem> RenderCommand<P> for DrawMesh
impl<P: PhaseItem> RenderCommand<P> for DrawMesh
§type Param = (Res<'static, RenderAssets<Mesh>>, Res<'static, RenderMeshInstances>)
type Param = (Res<'static, RenderAssets<Mesh>>, Res<'static, RenderMeshInstances>)
Specifies the general ECS data (e.g. resources) required by
RenderCommand::render
. Read more§type ViewQuery = ()
type ViewQuery = ()
Specifies the ECS data of the view entity required by
RenderCommand::render
. Read more§type ItemQuery = ()
type ItemQuery = ()
Specifies the ECS data of the item entity required by
RenderCommand::render
. Read moresource§fn render<'w>(
item: &P,
_view: (),
_item_query: Option<()>,
(meshes, mesh_instances): SystemParamItem<'w, '_, Self::Param>,
pass: &mut TrackedRenderPass<'w>
) -> RenderCommandResult
fn render<'w>( item: &P, _view: (), _item_query: Option<()>, (meshes, mesh_instances): SystemParamItem<'w, '_, Self::Param>, pass: &mut TrackedRenderPass<'w> ) -> RenderCommandResult
Renders a
PhaseItem
by recording commands (e.g. setting pipelines, binding bind groups,
issuing draw calls, etc.) via the TrackedRenderPass
.Auto Trait Implementations§
impl RefUnwindSafe for DrawMesh
impl Send for DrawMesh
impl Sync for DrawMesh
impl Unpin for DrawMesh
impl UnwindSafe for DrawMesh
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.