Struct bevy_render::texture::FallbackImageZero
source · pub struct FallbackImageZero(/* private fields */);
Expand description
A RenderApp
resource that contains a zero-filled “fallback image”,
which can be used in place of FallbackImage
, when a fully transparent or black fallback
is required instead of fully opaque white.
Defaults to a 1x1 fully transparent black texture, (0.0, 0.0, 0.0, 0.0) which makes adding or alpha-blending it to other colors a no-op.
Trait Implementations§
source§impl Deref for FallbackImageZero
impl Deref for FallbackImageZero
source§impl FromWorld for FallbackImageZero
impl FromWorld for FallbackImageZero
source§fn from_world(world: &mut World) -> Self
fn from_world(world: &mut World) -> Self
Creates
Self
using data from the given World
.impl Resource for FallbackImageZero
Auto Trait Implementations§
impl RefUnwindSafe for FallbackImageZero
impl Send for FallbackImageZero
impl Sync for FallbackImageZero
impl Unpin for FallbackImageZero
impl UnwindSafe for FallbackImageZero
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Rc<Trait>
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Convert
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(where Trait: Downcast
) to &Any
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