Struct bevy_sprite::DynamicTextureAtlasBuilder
source · pub struct DynamicTextureAtlasBuilder { /* private fields */ }
Expand description
Helper utility to update TextureAtlasLayout
on the fly.
Helpful in cases when texture is created procedurally,
e.g: in a font glyph TextureAtlasLayout
, only add the Image
texture for letters to be rendered.
Implementations§
source§impl DynamicTextureAtlasBuilder
impl DynamicTextureAtlasBuilder
sourcepub fn new(size: Vec2, padding: i32) -> Self
pub fn new(size: Vec2, padding: i32) -> Self
Create a new DynamicTextureAtlasBuilder
Arguments
size
- total size for the atlaspadding
- gap added between textures in the atlas, both in x axis and y axis
sourcepub fn add_texture(
&mut self,
atlas_layout: &mut TextureAtlasLayout,
textures: &mut Assets<Image>,
texture: &Image,
atlas_texture_handle: &Handle<Image>
) -> Option<usize>
pub fn add_texture( &mut self, atlas_layout: &mut TextureAtlasLayout, textures: &mut Assets<Image>, texture: &Image, atlas_texture_handle: &Handle<Image> ) -> Option<usize>
Add a new texture to atlas_layout
.
It is the user’s responsibility to pass in the correct TextureAtlasLayout
.
Also, the asset that atlas_texture_handle
points to must have a usage matching
RenderAssetUsages::MAIN_WORLD
.
Arguments
altas_layout
- The atlas to add the texture totextures
- The texture assets containertexture
- The new texture to add to the atlasatlas_texture_handle
- The atlas texture to edit
Auto Trait Implementations§
impl RefUnwindSafe for DynamicTextureAtlasBuilder
impl Send for DynamicTextureAtlasBuilder
impl Sync for DynamicTextureAtlasBuilder
impl Unpin for DynamicTextureAtlasBuilder
impl UnwindSafe for DynamicTextureAtlasBuilder
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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