Type Alias bevy_sprite::ColorMesh2dBundle
source · pub type ColorMesh2dBundle = MaterialMesh2dBundle<ColorMaterial>;
Expand description
A component bundle for entities with a Mesh2dHandle
and a ColorMaterial
.
Aliased Type§
struct ColorMesh2dBundle {
pub mesh: Mesh2dHandle,
pub material: Handle<ColorMaterial>,
pub transform: Transform,
pub global_transform: GlobalTransform,
pub visibility: Visibility,
pub inherited_visibility: InheritedVisibility,
pub view_visibility: ViewVisibility,
}
Fields§
§mesh: Mesh2dHandle
§material: Handle<ColorMaterial>
§transform: Transform
§global_transform: GlobalTransform
§visibility: Visibility
User indication of whether an entity is visible
inherited_visibility: InheritedVisibility
§view_visibility: ViewVisibility