pub struct WaitGroup { /* private fields */ }
Expand description

Enables threads to synchronize the beginning or end of some computation.

Wait groups vs barriers

WaitGroup is very similar to Barrier, but there are a few differences:

  • Barrier needs to know the number of threads at construction, while WaitGroup is cloned to register more threads.

  • A Barrier can be reused even after all threads have synchronized, while a WaitGroup synchronizes threads only once.

  • All threads wait for others to reach the Barrier. With WaitGroup, each thread can choose to either wait for other threads or to continue without blocking.

Examples

use crossbeam_utils::sync::WaitGroup;
use std::thread;

// Create a new wait group.
let wg = WaitGroup::new();

for _ in 0..4 {
    // Create another reference to the wait group.
    let wg = wg.clone();

    thread::spawn(move || {
        // Do some work.

        // Drop the reference to the wait group.
        drop(wg);
    });
}

// Block until all threads have finished their work.
wg.wait();

Implementations§

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impl WaitGroup

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pub fn new() -> Self

Creates a new wait group and returns the single reference to it.

Examples
use crossbeam_utils::sync::WaitGroup;

let wg = WaitGroup::new();
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pub fn wait(self)

Drops this reference and waits until all other references are dropped.

Examples
use crossbeam_utils::sync::WaitGroup;
use std::thread;

let wg = WaitGroup::new();

thread::spawn({
    let wg = wg.clone();
    move || {
        // Block until both threads have reached `wait()`.
        wg.wait();
    }
});

// Block until both threads have reached `wait()`.
wg.wait();

Trait Implementations§

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impl Clone for WaitGroup

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fn clone(&self) -> WaitGroup

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WaitGroup

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for WaitGroup

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Drop for WaitGroup

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fn drop(&mut self)

Executes the destructor for this type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.