Struct egui::widgets::DragValue

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pub struct DragValue<'a> { /* private fields */ }
Expand description

A numeric value that you can change by dragging the number. More compact than a Slider.

ui.add(egui::DragValue::new(&mut my_f32).speed(0.1));

Implementations§

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impl<'a> DragValue<'a>

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pub fn new<Num: Numeric>(value: &'a mut Num) -> Self

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pub fn from_get_set(get_set_value: impl 'a + FnMut(Option<f64>) -> f64) -> Self

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pub fn speed(self, speed: impl Into<f64>) -> Self

How much the value changes when dragged one point (logical pixel).

Should be finite and greater than zero.

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pub fn clamp_range<Num: Numeric>(self, clamp_range: RangeInclusive<Num>) -> Self

Clamp incoming and outgoing values to this range.

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pub fn prefix(self, prefix: impl ToString) -> Self

Show a prefix before the number, e.g. “x: “

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pub fn suffix(self, suffix: impl ToString) -> Self

Add a suffix to the number, this can be e.g. a unit (“°” or “ m“)

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pub fn min_decimals(self, min_decimals: usize) -> Self

Set a minimum number of decimals to display. Normally you don’t need to pick a precision, as the slider will intelligently pick a precision for you. Regardless of precision the slider will use “smart aim” to help the user select nice, round values.

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pub fn max_decimals(self, max_decimals: usize) -> Self

Set a maximum number of decimals to display. Values will also be rounded to this number of decimals. Normally you don’t need to pick a precision, as the slider will intelligently pick a precision for you. Regardless of precision the slider will use “smart aim” to help the user select nice, round values.

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pub fn max_decimals_opt(self, max_decimals: Option<usize>) -> Self

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pub fn fixed_decimals(self, num_decimals: usize) -> Self

Set an exact number of decimals to display. Values will also be rounded to this number of decimals. Normally you don’t need to pick a precision, as the slider will intelligently pick a precision for you. Regardless of precision the slider will use “smart aim” to help the user select nice, round values.

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pub fn custom_formatter( self, formatter: impl 'a + Fn(f64, RangeInclusive<usize>) -> String ) -> Self

Set custom formatter defining how numbers are converted into text.

A custom formatter takes a f64 for the numeric value and a RangeInclusive<usize> representing the decimal range i.e. minimum and maximum number of decimal places shown.

See also: DragValue::custom_parser

ui.add(egui::DragValue::new(&mut my_i32)
    .clamp_range(0..=((60 * 60 * 24) - 1))
    .custom_formatter(|n, _| {
        let n = n as i32;
        let hours = n / (60 * 60);
        let mins = (n / 60) % 60;
        let secs = n % 60;
        format!("{hours:02}:{mins:02}:{secs:02}")
    })
    .custom_parser(|s| {
        let parts: Vec<&str> = s.split(':').collect();
        if parts.len() == 3 {
            parts[0].parse::<i32>().and_then(|h| {
                parts[1].parse::<i32>().and_then(|m| {
                    parts[2].parse::<i32>().map(|s| {
                        ((h * 60 * 60) + (m * 60) + s) as f64
                    })
                })
            })
            .ok()
        } else {
            None
        }
    }));
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pub fn custom_parser(self, parser: impl 'a + Fn(&str) -> Option<f64>) -> Self

Set custom parser defining how the text input is parsed into a number.

A custom parser takes an &str to parse into a number and returns a f64 if it was successfully parsed or None otherwise.

See also: DragValue::custom_formatter

ui.add(egui::DragValue::new(&mut my_i32)
    .clamp_range(0..=((60 * 60 * 24) - 1))
    .custom_formatter(|n, _| {
        let n = n as i32;
        let hours = n / (60 * 60);
        let mins = (n / 60) % 60;
        let secs = n % 60;
        format!("{hours:02}:{mins:02}:{secs:02}")
    })
    .custom_parser(|s| {
        let parts: Vec<&str> = s.split(':').collect();
        if parts.len() == 3 {
            parts[0].parse::<i32>().and_then(|h| {
                parts[1].parse::<i32>().and_then(|m| {
                    parts[2].parse::<i32>().map(|s| {
                        ((h * 60 * 60) + (m * 60) + s) as f64
                    })
                })
            })
            .ok()
        } else {
            None
        }
    }));
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pub fn binary(self, min_width: usize, twos_complement: bool) -> Self

Set custom_formatter and custom_parser to display and parse numbers as binary integers. Floating point numbers are not supported.

min_width specifies the minimum number of displayed digits; if the number is shorter than this, it will be prefixed with additional 0s to match min_width.

If twos_complement is true, negative values will be displayed as the 2’s complement representation. Otherwise they will be prefixed with a ‘-’ sign.

Panics

Panics if min_width is 0.

ui.add(egui::DragValue::new(&mut my_i32).binary(64, false));
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pub fn octal(self, min_width: usize, twos_complement: bool) -> Self

Set custom_formatter and custom_parser to display and parse numbers as octal integers. Floating point numbers are not supported.

min_width specifies the minimum number of displayed digits; if the number is shorter than this, it will be prefixed with additional 0s to match min_width.

If twos_complement is true, negative values will be displayed as the 2’s complement representation. Otherwise they will be prefixed with a ‘-’ sign.

Panics

Panics if min_width is 0.

ui.add(egui::DragValue::new(&mut my_i32).octal(22, false));
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pub fn hexadecimal( self, min_width: usize, twos_complement: bool, upper: bool ) -> Self

Set custom_formatter and custom_parser to display and parse numbers as hexadecimal integers. Floating point numbers are not supported.

min_width specifies the minimum number of displayed digits; if the number is shorter than this, it will be prefixed with additional 0s to match min_width.

If twos_complement is true, negative values will be displayed as the 2’s complement representation. Otherwise they will be prefixed with a ‘-’ sign.

Panics

Panics if min_width is 0.

ui.add(egui::DragValue::new(&mut my_i32).hexadecimal(16, false, true));
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pub fn update_while_editing(self, update: bool) -> Self

Update the value on each key press when text-editing the value.

Default: true. If false, the value will only be updated when user presses enter or deselects the value.

Trait Implementations§

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impl<'a> Widget for DragValue<'a>

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fn ui(self, ui: &mut Ui) -> Response

Allocate space, interact, paint, and return a Response. Read more

Auto Trait Implementations§

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impl<'a> !RefUnwindSafe for DragValue<'a>

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impl<'a> !Send for DragValue<'a>

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impl<'a> !Sync for DragValue<'a>

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impl<'a> Unpin for DragValue<'a>

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impl<'a> !UnwindSafe for DragValue<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.