#[repr(C)]pub struct Rangef {
pub min: f32,
pub max: f32,
}
Expand description
Inclusive range of floats, i.e. min..=max
, but more ergonomic than RangeInclusive
.
Fields§
§min: f32
§max: f32
Implementations§
source§impl Rangef
impl Rangef
sourcepub const EVERYTHING: Self = _
pub const EVERYTHING: Self = _
Infinite range that contains everything, from -∞ to +∞, inclusive.
sourcepub const NOTHING: Self = _
pub const NOTHING: Self = _
The inverse of Self::EVERYTHING
: stretches from positive infinity to negative infinity.
Contains nothing.
pub fn new(min: f32, max: f32) -> Self
pub fn point(min_and_max: f32) -> Self
pub fn contains(self, x: f32) -> bool
sourcepub fn as_positive(self) -> Self
pub fn as_positive(self) -> Self
Flip min
and max
if needed, so that min <= max
after.
sourcepub fn intersection(self, other: Self) -> Self
pub fn intersection(self, other: Self) -> Self
The overlap of two ranges, i.e. the range that is contained by both.
If the ranges do not overlap, returns a range with span() < 0.0
.
assert_eq!(Rangef::new(0.0, 10.0).intersection(Rangef::new(5.0, 15.0)), Rangef::new(5.0, 10.0));
assert_eq!(Rangef::new(0.0, 10.0).intersection(Rangef::new(10.0, 20.0)), Rangef::new(10.0, 10.0));
assert!(Rangef::new(0.0, 10.0).intersection(Rangef::new(20.0, 30.0)).span() < 0.0);
sourcepub fn intersects(self, other: Self) -> bool
pub fn intersects(self, other: Self) -> bool
Do the two ranges intersect?
assert!(Rangef::new(0.0, 10.0).intersects(Rangef::new(5.0, 15.0)));
assert!(Rangef::new(0.0, 10.0).intersects(Rangef::new(5.0, 6.0)));
assert!(Rangef::new(0.0, 10.0).intersects(Rangef::new(10.0, 20.0)));
assert!(!Rangef::new(0.0, 10.0).intersects(Rangef::new(20.0, 30.0)));
Trait Implementations§
source§impl From<&RangeInclusive<f32>> for Rangef
impl From<&RangeInclusive<f32>> for Rangef
source§fn from(range: &RangeInclusive<f32>) -> Self
fn from(range: &RangeInclusive<f32>) -> Self
Converts to this type from the input type.
source§impl From<RangeInclusive<f32>> for Rangef
impl From<RangeInclusive<f32>> for Rangef
source§fn from(range: RangeInclusive<f32>) -> Self
fn from(range: RangeInclusive<f32>) -> Self
Converts to this type from the input type.
source§impl From<RangeToInclusive<f32>> for Rangef
impl From<RangeToInclusive<f32>> for Rangef
source§fn from(range: RangeToInclusive<f32>) -> Self
fn from(range: RangeToInclusive<f32>) -> Self
Converts to this type from the input type.
source§impl PartialEq<RangeInclusive<f32>> for Rangef
impl PartialEq<RangeInclusive<f32>> for Rangef
source§impl PartialEq<Rangef> for RangeInclusive<f32>
impl PartialEq<Rangef> for RangeInclusive<f32>
source§impl PartialEq for Rangef
impl PartialEq for Rangef
impl Copy for Rangef
impl Pod for Rangef
impl StructuralPartialEq for Rangef
Auto Trait Implementations§
impl RefUnwindSafe for Rangef
impl Send for Rangef
impl Sync for Rangef
impl Unpin for Rangef
impl UnwindSafe for Rangef
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.