Enum epaint::textures::TextureWrapMode
source · pub enum TextureWrapMode {
ClampToEdge,
Repeat,
MirroredRepeat,
}
Expand description
Defines how textures are wrapped around objects when texture coordinates fall outside the [0, 1] range.
Variants§
ClampToEdge
Stretches the edge pixels to fill beyond the texture’s bounds.
This is what you want to use for a normal image in a GUI.
Repeat
Tiles the texture across the surface, repeating it horizontally and vertically.
MirroredRepeat
Mirrors the texture with each repetition, creating symmetrical tiling.
Trait Implementations§
source§impl Clone for TextureWrapMode
impl Clone for TextureWrapMode
source§fn clone(&self) -> TextureWrapMode
fn clone(&self) -> TextureWrapMode
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for TextureWrapMode
impl Debug for TextureWrapMode
source§impl Default for TextureWrapMode
impl Default for TextureWrapMode
source§fn default() -> TextureWrapMode
fn default() -> TextureWrapMode
Returns the “default value” for a type. Read more
source§impl Hash for TextureWrapMode
impl Hash for TextureWrapMode
source§impl PartialEq for TextureWrapMode
impl PartialEq for TextureWrapMode
source§fn eq(&self, other: &TextureWrapMode) -> bool
fn eq(&self, other: &TextureWrapMode) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for TextureWrapMode
impl Eq for TextureWrapMode
impl StructuralEq for TextureWrapMode
impl StructuralPartialEq for TextureWrapMode
Auto Trait Implementations§
impl RefUnwindSafe for TextureWrapMode
impl Send for TextureWrapMode
impl Sync for TextureWrapMode
impl Unpin for TextureWrapMode
impl UnwindSafe for TextureWrapMode
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more