Struct gilrs_core::Event
source · pub struct Event {
pub id: usize,
pub event: EventType,
pub time: SystemTime,
}
Expand description
Holds information about gamepad event.
Fields§
§id: usize
Id of gamepad.
event: EventType
Event’s data.
time: SystemTime
Time when event was emitted.
Implementations§
Trait Implementations§
source§impl PartialEq for Event
impl PartialEq for Event
impl Copy for Event
impl Eq for Event
impl StructuralEq for Event
impl StructuralPartialEq for Event
Auto Trait Implementations§
impl RefUnwindSafe for Event
impl Send for Event
impl Sync for Event
impl Unpin for Event
impl UnwindSafe for Event
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more