pub enum WrappingMode {
    ClampToEdge = 1,
    MirroredRepeat = 2,
    Repeat = 3,
}
Expand description

Texture co-ordinate wrapping mode.

Variants§

§

ClampToEdge = 1

Corresponds to GL_CLAMP_TO_EDGE.

§

MirroredRepeat = 2

Corresponds to GL_MIRRORED_REPEAT.

§

Repeat = 3

Corresponds to GL_REPEAT.

Implementations§

source§

impl WrappingMode

source

pub fn as_gl_enum(&self) -> u32

Returns the corresponding OpenGL enum value.

Trait Implementations§

source§

impl Clone for WrappingMode

source§

fn clone(&self) -> WrappingMode

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for WrappingMode

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for WrappingMode

source§

fn default() -> Self

Returns the “default value” for a type. Read more
source§

impl<'de> Deserialize<'de> for WrappingMode

source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
source§

impl PartialEq for WrappingMode

source§

fn eq(&self, other: &WrappingMode) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Serialize for WrappingMode

source§

fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
where S: Serializer,

Serialize this value into the given Serde serializer. Read more
source§

impl Copy for WrappingMode

source§

impl Eq for WrappingMode

source§

impl StructuralEq for WrappingMode

source§

impl StructuralPartialEq for WrappingMode

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,