Struct gpu_alloc_types::DeviceProperties
source · pub struct DeviceProperties<'a> {
pub memory_types: Cow<'a, [MemoryType]>,
pub memory_heaps: Cow<'a, [MemoryHeap]>,
pub max_memory_allocation_count: u32,
pub max_memory_allocation_size: u64,
pub non_coherent_atom_size: u64,
pub buffer_device_address: bool,
}
Expand description
Properties of the device that will be used for allocating memory objects.
See gpu-alloc-<backend>
crate to learn how to obtain one for backend of choice.
Fields§
§memory_types: Cow<'a, [MemoryType]>
Array of memory types provided by the device.
memory_heaps: Cow<'a, [MemoryHeap]>
Array of memory heaps provided by the device.
max_memory_allocation_count: u32
Maximum number of valid memory allocations that can exist simultaneously within the device.
max_memory_allocation_size: u64
Maximum size for single allocation supported by the device.
non_coherent_atom_size: u64
Atom size for host mappable non-coherent memory.
buffer_device_address: bool
Specifies if feature required to fetch device address is enabled.
Trait Implementations§
Auto Trait Implementations§
impl<'a> RefUnwindSafe for DeviceProperties<'a>
impl<'a> Send for DeviceProperties<'a>
impl<'a> Sync for DeviceProperties<'a>
impl<'a> Unpin for DeviceProperties<'a>
impl<'a> UnwindSafe for DeviceProperties<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more