Trait image::GenericImage
source · pub trait GenericImage: GenericImageView {
// Required methods
fn get_pixel_mut(&mut self, x: u32, y: u32) -> &mut Self::Pixel;
fn put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel);
fn blend_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel);
// Provided methods
unsafe fn unsafe_put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel) { ... }
fn copy_from<O>(&mut self, other: &O, x: u32, y: u32) -> ImageResult<()>
where O: GenericImageView<Pixel = Self::Pixel> { ... }
fn copy_within(&mut self, source: Rect, x: u32, y: u32) -> bool { ... }
fn sub_image(
&mut self,
x: u32,
y: u32,
width: u32,
height: u32
) -> SubImage<&mut Self>
where Self: Sized { ... }
}
Expand description
A trait for manipulating images.
Required Methods§
sourcefn get_pixel_mut(&mut self, x: u32, y: u32) -> &mut Self::Pixel
fn get_pixel_mut(&mut self, x: u32, y: u32) -> &mut Self::Pixel
get_pixel
and put_pixel
instead.Gets a reference to the mutable pixel at location (x, y)
. Indexed from top left.
Panics
Panics if (x, y)
is out of bounds.
Panics for dynamic images (this method is deprecated and will be removed).
Known issues
This requires the buffer to contain a unique set of continuous channels in the exact order and byte representation that the pixel type requires. This is somewhat restrictive.
TODO: Maybe use some kind of entry API? this would allow pixel type conversion on the fly while still doing only one array lookup:
let px = image.pixel_entry_at(x,y);
px.set_from_rgba(rgba)
sourcefn blend_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)
fn blend_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)
pixels_mut
to blend the pixels directlyPut a pixel at location (x, y), taking into account alpha channels
Provided Methods§
sourceunsafe fn unsafe_put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)
unsafe fn unsafe_put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)
sourcefn copy_from<O>(&mut self, other: &O, x: u32, y: u32) -> ImageResult<()>where
O: GenericImageView<Pixel = Self::Pixel>,
fn copy_from<O>(&mut self, other: &O, x: u32, y: u32) -> ImageResult<()>where
O: GenericImageView<Pixel = Self::Pixel>,
Copies all of the pixels from another image into this image.
The other image is copied with the top-left corner of the other image placed at (x, y).
In order to copy only a piece of the other image, use GenericImageView::view
.
You can use FlatSamples
to source pixels from an arbitrary regular raster of channel
values, for example from a foreign interface or a fixed image.
Returns
Returns an error if the image is too large to be copied at the given position
sourcefn copy_within(&mut self, source: Rect, x: u32, y: u32) -> bool
fn copy_within(&mut self, source: Rect, x: u32, y: u32) -> bool
Copies all of the pixels from one part of this image to another part of this image.
The destination rectangle of the copy is specified with the top-left corner placed at (x, y).
Returns
true
if the copy was successful, false
if the image could not
be copied due to size constraints.
sourcefn sub_image(
&mut self,
x: u32,
y: u32,
width: u32,
height: u32
) -> SubImage<&mut Self>where
Self: Sized,
fn sub_image(
&mut self,
x: u32,
y: u32,
width: u32,
height: u32
) -> SubImage<&mut Self>where
Self: Sized,
Returns a mutable subimage that is a view into this image.
If you want an immutable subimage instead, use GenericImageView::view
The coordinates set the position of the top left corner of the SubImage.