Enum politburo::networking::BehaviourEvent
source · pub enum BehaviourEventwhere
Behaviour: NetworkBehaviour,
Behaviour: NetworkBehaviour,
Behaviour: NetworkBehaviour,
Behaviour: NetworkBehaviour,
Behaviour: NetworkBehaviour,{
RelayClient(<Behaviour as NetworkBehaviour>::ToSwarm),
Ping(<Behaviour as NetworkBehaviour>::ToSwarm),
Identify(<Behaviour as NetworkBehaviour>::ToSwarm),
Gossipsub(<Behaviour as NetworkBehaviour>::ToSwarm),
Dcutr(<Behaviour as NetworkBehaviour>::ToSwarm),
}
Expand description
NetworkBehaviour::ToSwarm
produced by Behaviour.
Variants§
RelayClient(<Behaviour as NetworkBehaviour>::ToSwarm)
Ping(<Behaviour as NetworkBehaviour>::ToSwarm)
Identify(<Behaviour as NetworkBehaviour>::ToSwarm)
Gossipsub(<Behaviour as NetworkBehaviour>::ToSwarm)
Dcutr(<Behaviour as NetworkBehaviour>::ToSwarm)
Trait Implementations§
source§impl Debug for BehaviourEventwhere
Behaviour: NetworkBehaviour,
Behaviour: NetworkBehaviour,
Behaviour: NetworkBehaviour,
Behaviour: NetworkBehaviour,
Behaviour: NetworkBehaviour,
<Behaviour as NetworkBehaviour>::ToSwarm: Debug,
<Behaviour as NetworkBehaviour>::ToSwarm: Debug,
<Behaviour as NetworkBehaviour>::ToSwarm: Debug,
<Behaviour as NetworkBehaviour>::ToSwarm: Debug,
<Behaviour as NetworkBehaviour>::ToSwarm: Debug,
impl Debug for BehaviourEventwhere
Behaviour: NetworkBehaviour,
Behaviour: NetworkBehaviour,
Behaviour: NetworkBehaviour,
Behaviour: NetworkBehaviour,
Behaviour: NetworkBehaviour,
<Behaviour as NetworkBehaviour>::ToSwarm: Debug,
<Behaviour as NetworkBehaviour>::ToSwarm: Debug,
<Behaviour as NetworkBehaviour>::ToSwarm: Debug,
<Behaviour as NetworkBehaviour>::ToSwarm: Debug,
<Behaviour as NetworkBehaviour>::ToSwarm: Debug,
Auto Trait Implementations§
impl !RefUnwindSafe for BehaviourEvent
impl Send for BehaviourEvent
impl !Sync for BehaviourEvent
impl Unpin for BehaviourEvent
impl !UnwindSafe for BehaviourEvent
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
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where ConcreteType
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