pub struct DataDeviceManagerState { /* private fields */ }

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impl DataDeviceManagerState

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pub fn bind<State>( globals: &GlobalList, qh: &QueueHandle<State> ) -> Result<Self, BindError>
where State: Dispatch<WlDataDeviceManager, GlobalData, State> + 'static,

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pub fn data_device_manager(&self) -> &WlDataDeviceManager

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pub fn create_copy_paste_source<D, T: ToString>( &self, qh: &QueueHandle<D>, mime_types: impl IntoIterator<Item = T> ) -> CopyPasteSource
where D: Dispatch<WlDataSource, DataSourceData> + 'static,

creates a data source for copy paste

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pub fn create_drag_and_drop_source<D, T: ToString>( &self, qh: &QueueHandle<D>, mime_types: impl IntoIterator<Item = T>, dnd_actions: DndAction ) -> DragSource
where D: Dispatch<WlDataSource, DataSourceData> + 'static,

creates a data source for drag and drop

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pub fn get_data_device<D>( &self, qh: &QueueHandle<D>, seat: &WlSeat ) -> DataDevice
where D: Dispatch<WlDataDevice, DataDeviceData> + 'static,

create a new data device for a given seat

Trait Implementations§

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impl Debug for DataDeviceManagerState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<D> Dispatch<WlDataDevice, DataDeviceData, D> for DataDeviceManagerState

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fn event_created_child( opcode: u16, qhandle: &QueueHandle<D> ) -> Arc<dyn ObjectData>

Method used to initialize the user-data of objects created by events Read more
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fn event( state: &mut D, data_device: &WlDataDevice, event: Event, data: &DataDeviceData, conn: &Connection, qh: &QueueHandle<D> )

Called when an event from the server is processed Read more
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impl<D> Dispatch<WlDataDeviceManager, GlobalData, D> for DataDeviceManagerState

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fn event( _state: &mut D, _proxy: &WlDataDeviceManager, _event: <WlDataDeviceManager as Proxy>::Event, _data: &GlobalData, _conn: &Connection, _qhandle: &QueueHandle<D> )

Called when an event from the server is processed Read more
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fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State> ) -> Arc<dyn ObjectData>

Method used to initialize the user-data of objects created by events Read more
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impl<D> Dispatch<WlDataOffer, DataOfferData, D> for DataDeviceManagerState

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fn event( state: &mut D, _offer: &WlDataOffer, event: <WlDataOffer as Proxy>::Event, data: &DataOfferData, conn: &Connection, qh: &QueueHandle<D> )

Called when an event from the server is processed Read more
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fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State> ) -> Arc<dyn ObjectData>

Method used to initialize the user-data of objects created by events Read more
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impl<D, U> Dispatch<WlDataSource, U, D> for DataDeviceManagerState

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fn event( state: &mut D, source: &WlDataSource, event: <WlDataSource as Proxy>::Event, _data: &U, conn: &Connection, qh: &QueueHandle<D> )

Called when an event from the server is processed Read more
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fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State> ) -> Arc<dyn ObjectData>

Method used to initialize the user-data of objects created by events Read more
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impl ProvidesBoundGlobal<WlDataDeviceManager, 3> for DataDeviceManagerState

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