Struct wgpu_core::pipeline::ShaderError
source · pub struct ShaderError<E> {
pub source: String,
pub label: Option<String>,
pub inner: Box<E>,
}
Fields§
§source: String
§label: Option<String>
§inner: Box<E>
Trait Implementations§
source§impl<E: Clone> Clone for ShaderError<E>
impl<E: Clone> Clone for ShaderError<E>
source§fn clone(&self) -> ShaderError<E>
fn clone(&self) -> ShaderError<E>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<E: Debug> Debug for ShaderError<E>
impl<E: Debug> Debug for ShaderError<E>
source§impl Display for ShaderError<ParseError>
impl Display for ShaderError<ParseError>
source§impl Display for ShaderError<WithSpan<ValidationError>>
impl Display for ShaderError<WithSpan<ValidationError>>
source§impl<E> Error for ShaderError<E>
impl<E> Error for ShaderError<E>
source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
1.0.0 · source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
source§impl From<ShaderError<ParseError>> for CreateShaderModuleError
impl From<ShaderError<ParseError>> for CreateShaderModuleError
source§fn from(source: ShaderError<ParseError>) -> Self
fn from(source: ShaderError<ParseError>) -> Self
Converts to this type from the input type.
source§impl From<ShaderError<WithSpan<ValidationError>>> for CreateShaderModuleError
impl From<ShaderError<WithSpan<ValidationError>>> for CreateShaderModuleError
source§fn from(source: ShaderError<WithSpan<ValidationError>>) -> Self
fn from(source: ShaderError<WithSpan<ValidationError>>) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl<E> RefUnwindSafe for ShaderError<E>where
E: RefUnwindSafe,
impl<E> Send for ShaderError<E>where
E: Send,
impl<E> Sync for ShaderError<E>where
E: Sync,
impl<E> Unpin for ShaderError<E>
impl<E> UnwindSafe for ShaderError<E>where
E: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more