#[repr(C)]
pub enum AddressMode { ClampToEdge = 0, Repeat = 1, MirrorRepeat = 2, ClampToBorder = 3, }
Expand description

How edges should be handled in texture addressing.

Corresponds to WebGPU GPUAddressMode.

Variants§

§

ClampToEdge = 0

Clamp the value to the edge of the texture

-0.25 -> 0.0 1.25 -> 1.0

§

Repeat = 1

Repeat the texture in a tiling fashion

-0.25 -> 0.75 1.25 -> 0.25

§

MirrorRepeat = 2

Repeat the texture, mirroring it every repeat

-0.25 -> 0.25 1.25 -> 0.75

§

ClampToBorder = 3

Clamp the value to the border of the texture Requires feature Features::ADDRESS_MODE_CLAMP_TO_BORDER

-0.25 -> border 1.25 -> border

Trait Implementations§

source§

impl Clone for AddressMode

source§

fn clone(&self) -> AddressMode

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl Debug for AddressMode

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl Default for AddressMode

source§

fn default() -> AddressMode

Returns the “default value” for a type. Read more
source§

impl Hash for AddressMode

source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
source§

impl PartialEq for AddressMode

source§

fn eq(&self, other: &AddressMode) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl Copy for AddressMode

source§

impl Eq for AddressMode

source§

impl StructuralEq for AddressMode

source§

impl StructuralPartialEq for AddressMode

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> WasmNotSend for T
where T: Send,

source§

impl<T> WasmNotSendSync for T

source§

impl<T> WasmNotSync for T
where T: Sync,