#[repr(C)]
pub enum CompareFunction { Never = 1, Less = 2, Equal = 3, LessEqual = 4, Greater = 5, NotEqual = 6, GreaterEqual = 7, Always = 8, }
Expand description

Comparison function used for depth and stencil operations.

Corresponds to WebGPU GPUCompareFunction.

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Never = 1

Function never passes

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Less = 2

Function passes if new value less than existing value

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Equal = 3

Function passes if new value is equal to existing value. When using this compare function, make sure to mark your Vertex Shader’s @builtin(position) output as @invariant to prevent artifacting.

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LessEqual = 4

Function passes if new value is less than or equal to existing value

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Greater = 5

Function passes if new value is greater than existing value

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NotEqual = 6

Function passes if new value is not equal to existing value. When using this compare function, make sure to mark your Vertex Shader’s @builtin(position) output as @invariant to prevent artifacting.

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GreaterEqual = 7

Function passes if new value is greater than or equal to existing value

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Always = 8

Function always passes

Implementations§

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impl CompareFunction

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pub fn needs_ref_value(self) -> bool

Returns true if the comparison depends on the reference value.

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impl Clone for CompareFunction

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fn clone(&self) -> CompareFunction

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CompareFunction

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for CompareFunction

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for CompareFunction

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fn eq(&self, other: &CompareFunction) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for CompareFunction

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impl Eq for CompareFunction

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impl StructuralEq for CompareFunction

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impl StructuralPartialEq for CompareFunction

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,