Enum bevy::a11y::accesskit::ActionData
source · #[repr(C)]pub enum ActionData {
CustomAction(i32),
Value(Box<str>),
NumericValue(f64),
ScrollTargetRect(Rect),
ScrollToPoint(Point),
SetScrollOffset(Point),
SetTextSelection(TextSelection),
}
Variants§
CustomAction(i32)
Value(Box<str>)
NumericValue(f64)
ScrollTargetRect(Rect)
Optional target rectangle for Action::ScrollIntoView
, in
the coordinate space of the action’s target node.
ScrollToPoint(Point)
Target for Action::ScrollToPoint
, in platform-native coordinates
relative to the origin of the tree’s container (e.g. window).
SetScrollOffset(Point)
Target for Action::SetScrollOffset
, in the coordinate space
of the action’s target node.
SetTextSelection(TextSelection)
Trait Implementations§
source§impl Clone for ActionData
impl Clone for ActionData
source§fn clone(&self) -> ActionData
fn clone(&self) -> ActionData
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ActionData
impl Debug for ActionData
source§impl PartialEq for ActionData
impl PartialEq for ActionData
source§fn eq(&self, other: &ActionData) -> bool
fn eq(&self, other: &ActionData) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl StructuralPartialEq for ActionData
Auto Trait Implementations§
impl RefUnwindSafe for ActionData
impl Send for ActionData
impl Sync for ActionData
impl Unpin for ActionData
impl UnwindSafe for ActionData
Blanket Implementations§
source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.